[PATCH 1/1] d2d1: Use d3d11 constants for constant buffer description.

Nikolay Sivov wine at gitlab.winehq.org
Sat Jun 4 07:54:12 CDT 2022


From: Nikolay Sivov <nsivov at codeweavers.com>

Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
 dlls/d2d1/device.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 12aa2acc331..8f71a85a3f6 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -4011,8 +4011,8 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
 
     buffer_desc.ByteWidth = sizeof(struct d2d_vs_cb);
     buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
-    buffer_desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER;
-    buffer_desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE;
+    buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
+    buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
     buffer_desc.MiscFlags = 0;
 
     if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
@@ -4031,8 +4031,8 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
 
     buffer_desc.ByteWidth = sizeof(struct d2d_ps_cb);
     buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
-    buffer_desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER;
-    buffer_desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE;
+    buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
+    buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
     buffer_desc.MiscFlags = 0;
 
     if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
-- 
GitLab

https://gitlab.winehq.org/wine/wine/-/merge_requests/185



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