[PATCH 1/1] d2d1: Use d3d11 constants for constant buffer description.
Nikolay Sivov
wine at gitlab.winehq.org
Sat Jun 4 07:54:12 CDT 2022
From: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/device.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 12aa2acc331..8f71a85a3f6 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -4011,8 +4011,8 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
buffer_desc.ByteWidth = sizeof(struct d2d_vs_cb);
buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
- buffer_desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER;
- buffer_desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE;
+ buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
+ buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
buffer_desc.MiscFlags = 0;
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
@@ -4031,8 +4031,8 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
buffer_desc.ByteWidth = sizeof(struct d2d_ps_cb);
buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
- buffer_desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER;
- buffer_desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE;
+ buffer_desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
+ buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
buffer_desc.MiscFlags = 0;
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/185
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