[PATCH 0/3] MR206: windows.gaming.input: Implement stub IGamepad2 interface.

Bernhard Kölbl (@besentv) wine at gitlab.winehq.org
Wed Jun 8 07:50:20 CDT 2022

On Wed Jun  8 11:57:28 2022 +0000, Rémi Bernon wrote:
> Well this missing interface caused Death Stranding to crash, and it
> wasn't obvious that it was because of a missing iface since WARN
> messages aren't printed by default in the logs. Using FIXME instead
> would have made it obvious.
Alright, I somehow had the impression, that WARNs are logged by default.


More information about the wine-devel mailing list