[PATCH 0/3] MR206: windows.gaming.input: Implement stub IGamepad2 interface.
Bernhard Kölbl (@besentv)
wine at gitlab.winehq.org
Wed Jun 8 07:50:20 CDT 2022
On Wed Jun 8 11:57:28 2022 +0000, RÃ©mi Bernon wrote:
> Well this missing interface caused Death Stranding to crash, and it
> wasn't obvious that it was because of a missing iface since WARN
> messages aren't printed by default in the logs. Using FIXME instead
> would have made it obvious.
Alright, I somehow had the impression, that WARNs are logged by default.
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