[PATCH 0/3] MR206: windows.gaming.input: Implement stub IGamepad2 interface.

Bernhard Kölbl (@besentv) wine at gitlab.winehq.org
Wed Jun 8 07:50:20 CDT 2022


On Wed Jun  8 11:57:28 2022 +0000, Rémi Bernon wrote:
> Well this missing interface caused Death Stranding to crash, and it
> wasn't obvious that it was because of a missing iface since WARN
> messages aren't printed by default in the logs. Using FIXME instead
> would have made it obvious.
Alright, I somehow had the impression, that WARNs are logged by default.

-- 
https://gitlab.winehq.org/wine/wine/-/merge_requests/206#note_1699



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