[PATCH 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.

Jan Sikorski (@jsikorski) wine at gitlab.winehq.org
Fri Jun 10 06:11:22 CDT 2022

On Fri Jun 10 11:05:14 2022 +0000, Jan Sikorski wrote:
> As far as I'm concerned, that's fine.
I agree with Henri's point though, perhaps it would be better to reorder initialization so that we create dxgi_resource first?


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