[PATCH 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.

Nikolay Sivov (@nsivov) wine at gitlab.winehq.org
Fri Jun 10 06:21:30 CDT 2022

On Fri Jun 10 11:11:22 2022 +0000, Jan Sikorski wrote:
> I agree with Henri's point though, perhaps it would be better to reorder
> initialization so that we create dxgi_resource first?
You can't reorder right now, because dxgi side needs wined3d_resource pointer which you get from earlier wined3d_texture_create().


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