[PATCH v2 4/5] d2d1: Implement RegisterEffectFromString().

Nikolay Sivov nsivov at codeweavers.com
Sun Jun 12 03:35:35 CDT 2022



On 6/12/22 08:31, Ziqing Hui wrote:
> +    if (FAILED(hr = CreateStreamOnHGlobal(NULL, TRUE, &stream)))
> +        return hr;
> +
> +    size = sizeof(*property_xml) * (wcslen(property_xml) + 1);
> +    if (FAILED(hr = IStream_Write(stream, property_xml, size, NULL)))
> +        goto done;
> +    if (FAILED(hr = IStream_Seek(stream, zero, SEEK_SET, NULL)))
> +        goto done;
> +
> +    hr = ID2D1Factory3_RegisterEffectFromStream(iface, effect_id, stream, bindings, binding_count, effect_factory);
> +
> +done:
> +    IStream_Release(stream);
> +    return hr;
>   }
This is short enough, it doesn't have to use gotos.



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