[PATCH 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.
Henri Verbeet
hverbeet at gmail.com
Thu Jun 16 05:01:29 CDT 2022
On Wed, 15 Jun 2022 at 20:09, Zebediah Figura <zfigura at codeweavers.com> wrote:
> One thing we could probably do in general is make it possible to delay
> setting the parent ops, e.g. set it as wined3d_null_parent_ops initially
> and then add a separate function like wined3d_resource_set_parent_ops()
> once the client object is fully initialized.
Right, that probably makes sense, although the implications for
objects currently referenced by the command stream probably deserve a
look.
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