[PATCH 0/8] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.

Piotr Caban (@piotr) wine at gitlab.winehq.org
Sat Jun 18 06:56:52 CDT 2022


The GetWorkItemCount implementation may look strange. It's done this way because of how WaitForAllItems is implemented. Alternative solution is to introduce separate counter for GetWorkItemCount.

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https://gitlab.winehq.org/wine/wine/-/merge_requests/272



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