[PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
Matteo Bruni (@Mystral)
wine at gitlab.winehq.org
Mon Jun 20 08:52:53 CDT 2022
I'm still looking through the patches but I might as well mention right away that we don't want to add any new code to d3dx10_43_main.c. In fact we moved a few functions out of that file when implementing them (but, as far as I'm concerned, pretty much any excuse is good to move stuff out).
async.c seems like a good place for the thread pump implementation but I'd consider other options too.
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2358
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