[PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
Matteo Bruni (@Mystral)
wine at gitlab.winehq.org
Tue Jun 21 03:01:55 CDT 2022
Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/d3dx10_43_main.c:
> LONG refcount;
> +
> + SRWLOCK io_lock;
> + UINT io_count;
> + struct list io_queue;
> +
> + SRWLOCK proc_lock;
> + UINT proc_count;
> + struct list proc_queue;
> +
> + SRWLOCK device_lock;
> + UINT device_count;
> + struct list device_queue;
> +
> + int threads_no;
> + HANDLE threads[1];
I think we can make all these _count variables "unsigned int". Relatedly, threads_no -> thread_count.
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2432
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