[PATCH] wined3d: Restore the vkd3d-shader version TRACE.
Henri Verbeet
hverbeet at codeweavers.com
Wed Jun 22 09:17:10 CDT 2022
This was lost in commit 24432a24d5e922cbd824b0af8f7b0c66ff2b66e8, but is
useful, particularly when using external vkd3d-shader.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/shader_spirv.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/shader_spirv.c b/dlls/wined3d/shader_spirv.c
index cf07b81711e..14665dee0f2 100644
--- a/dlls/wined3d/shader_spirv.c
+++ b/dlls/wined3d/shader_spirv.c
@@ -1089,6 +1089,8 @@ static const struct wined3d_shader_backend_ops spirv_shader_backend_vk =
const struct wined3d_shader_backend_ops *wined3d_spirv_shader_backend_init_vk(void)
{
+ TRACE("Using %s.\n", vkd3d_shader_get_version(NULL, NULL));
+
return &spirv_shader_backend_vk;
}
--
2.30.2
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