[PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
Piotr Caban (@piotr)
wine at gitlab.winehq.org
Sun Jun 26 08:10:47 CDT 2022
On Tue Jun 21 08:01:58 2022 +0000, Matteo Bruni wrote:
> Would it make sense to call RtlWakeAddressSingle() here (and in the
> other places where we add a work item to a queue) instead?
Yes, I will change it so only one thread is woken up (I will probably use WakeConditionVariable).
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https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2715
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