[PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
Piotr Caban (@piotr)
wine at gitlab.winehq.org
Sun Jun 26 09:13:51 CDT 2022
On Wed Jun 22 18:22:04 2022 +0000, Josh Simmons wrote:
> Unsolicited nit, but since these are separately locked queues they
> should probably be padded out to be on their own cache lines to avoid
> false sharing.
> (No idea whether this API is hot enough for that to be truly important, though)
I don't think it will need additional optimizations. The fact that I have used separate locks is just an implementation detail. We can try to optimize it further in future if needed.
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