[PATCH v2 2/4] d2d1/tests: Add tests for system properties attributes.
Ziqing Hui
wine at gitlab.winehq.org
Thu Jun 30 04:52:19 CDT 2022
From: Ziqing Hui <zhui at codeweavers.com>
Signed-off-by: Ziqing Hui <zhui at codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/tests/d2d1.c | 97 +++++++++++++++++++++++++++++++++++++++++-
1 file changed, 95 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 7f6711afa56..ed3de26db5b 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -10314,7 +10314,85 @@ static void test_mt_factory(BOOL d3d11)
ID2D1Factory_Release(factory);
}
-static void test_effect(BOOL d3d11)
+#define check_system_properties(effect, is_builtin) check_system_properties_(__LINE__, effect, is_builtin)
+static void check_system_properties_(unsigned int line, ID2D1Effect *effect, BOOL is_builtin)
+{
+ UINT i, value_size, str_size;
+ WCHAR name[32], buffer[256];
+ D2D1_PROPERTY_TYPE type;
+ HRESULT hr;
+
+ static const struct system_property_test
+ {
+ UINT32 index;
+ const WCHAR *name;
+ D2D1_PROPERTY_TYPE type;
+ UINT32 value_size;
+ }
+ system_property_tests[] =
+ {
+ {D2D1_PROPERTY_CLSID, L"CLSID", D2D1_PROPERTY_TYPE_CLSID, sizeof(CLSID)},
+ {D2D1_PROPERTY_DISPLAYNAME, L"DisplayName", D2D1_PROPERTY_TYPE_STRING },
+ {D2D1_PROPERTY_AUTHOR, L"Author", D2D1_PROPERTY_TYPE_STRING },
+ {D2D1_PROPERTY_CATEGORY, L"Category", D2D1_PROPERTY_TYPE_STRING },
+ {D2D1_PROPERTY_DESCRIPTION, L"Description", D2D1_PROPERTY_TYPE_STRING },
+ {D2D1_PROPERTY_INPUTS, L"Inputs", D2D1_PROPERTY_TYPE_ARRAY, sizeof(UINT32)},
+ {D2D1_PROPERTY_CACHED, L"Cached", D2D1_PROPERTY_TYPE_BOOL, sizeof(BOOL)},
+ {D2D1_PROPERTY_PRECISION, L"Precision", D2D1_PROPERTY_TYPE_ENUM, sizeof(UINT32)},
+ {D2D1_PROPERTY_MIN_INPUTS, L"MinInputs", D2D1_PROPERTY_TYPE_UINT32, sizeof(UINT32)},
+ {D2D1_PROPERTY_MAX_INPUTS, L"MaxInputs", D2D1_PROPERTY_TYPE_UINT32, sizeof(UINT32)},
+ };
+
+ hr = ID2D1Effect_GetPropertyName(effect, 0xdeadbeef, name, sizeof(name));
+ ok_(__FILE__, line)(hr == D2DERR_INVALID_PROPERTY, "GetPropertyName() got unexpected hr %#lx for 0xdeadbeef.\n", hr);
+ type = ID2D1Effect_GetType(effect, 0xdeadbeef);
+ ok_(__FILE__, line)(type == D2D1_PROPERTY_TYPE_UNKNOWN, "Got unexpected property type %#x for 0xdeadbeef.\n", type);
+ value_size = ID2D1Effect_GetValueSize(effect, 0xdeadbeef);
+ ok_(__FILE__, line)(value_size == 0, "Got unexpected value size %u for 0xdeadbeef.\n", value_size);
+
+ for (i = 0; i < ARRAY_SIZE(system_property_tests); ++i)
+ {
+ const struct system_property_test *test = &system_property_tests[i];
+ winetest_push_context("Property %u", i);
+
+ name[0] = 0;
+ hr = ID2D1Effect_GetPropertyName(effect, test->index, name, sizeof(name));
+ todo_wine_if((is_builtin && (test->type == D2D1_PROPERTY_TYPE_ARRAY || test->type == D2D1_PROPERTY_TYPE_STRING)))
+ {
+ ok_(__FILE__, line)(hr == S_OK, "Failed to get property name, hr %#lx\n", hr);
+ ok_(__FILE__, line)(!wcscmp(name, test->name), "Got unexpected property name %s, expected %s.\n",
+ debugstr_w(name), debugstr_w(test->name));
+ }
+
+ type = D2D1_PROPERTY_TYPE_UNKNOWN;
+ type = ID2D1Effect_GetType(effect, test->index);
+ todo_wine_if((is_builtin && (test->type == D2D1_PROPERTY_TYPE_ARRAY || test->type == D2D1_PROPERTY_TYPE_STRING)))
+ ok_(__FILE__, line)(type == test->type, "Got unexpected property type %#x, expected %#x.\n",
+ type, test->type);
+
+ value_size = 0;
+ value_size = ID2D1Effect_GetValueSize(effect, test->index);
+ if (test->value_size != 0)
+ {
+ todo_wine_if(is_builtin && test->type == D2D1_PROPERTY_TYPE_ARRAY)
+ ok_(__FILE__, line)(value_size == test->value_size, "Got unexpected value size %u, expected %u.\n",
+ value_size, test->value_size);
+ }
+ else if (test->type == D2D1_PROPERTY_TYPE_STRING)
+ {
+ hr = ID2D1Effect_GetValue(effect, test->index, D2D1_PROPERTY_TYPE_STRING, (BYTE *)buffer, sizeof(buffer));
+ todo_wine_if(is_builtin)
+ ok_(__FILE__, line)(hr == S_OK, "Failed to get value, hr %#lx.\n", hr);
+ str_size = (wcslen((WCHAR *)buffer) + 1) * sizeof(WCHAR);
+ todo_wine_if(is_builtin || buffer[0] == 0)
+ ok_(__FILE__, line)(value_size == str_size, "Got unexpected value size %u, expected %u.\n",
+ value_size, str_size);
+ }
+ winetest_pop_context();
+ }
+}
+
+static void test_builtin_effect(BOOL d3d11)
{
unsigned int i, j, min_inputs, max_inputs, str_size, input_count;
D2D1_BITMAP_PROPERTIES bitmap_desc;
@@ -10376,6 +10454,7 @@ static void test_effect(BOOL d3d11)
hr = ID2D1DeviceContext_CreateEffect(context, test->clsid, &effect);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+ /* Test output image pointer */
hr = ID2D1Effect_QueryInterface(effect, &IID_ID2D1Image, (void **)&image_a);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ID2D1Effect_GetOutput(effect, &image_b);
@@ -10383,6 +10462,7 @@ static void test_effect(BOOL d3d11)
ID2D1Image_Release(image_b);
ID2D1Image_Release(image_a);
+ /* Test GetValue() */
hr = ID2D1Effect_GetValue(effect, 0xdeadbeef, D2D1_PROPERTY_TYPE_CLSID, (BYTE *)&clsid, sizeof(clsid));
ok(hr == D2DERR_INVALID_PROPERTY, "Got unexpected hr %#lx.\n", hr);
@@ -10439,10 +10519,12 @@ static void test_effect(BOOL d3d11)
ok(max_inputs == test->max_inputs, "Got unexpected max inputs %u, expected %u.\n",
max_inputs, test->max_inputs);
+ /* Test default input count */
input_count = ID2D1Effect_GetInputCount(effect);
ok(input_count == test->default_input_count, "Got unexpected input count %u, expected %u.\n",
input_count, test->default_input_count);
+ /* Test SetInputCount() */
input_count = (test->max_inputs < 16 ? test->max_inputs : 16);
for (j = 0; j < input_count + 4; ++j)
{
@@ -10455,6 +10537,7 @@ static void test_effect(BOOL d3d11)
winetest_pop_context();
}
+ /* Test GetInput() before any input is set */
input_count = ID2D1Effect_GetInputCount(effect);
for (j = 0; j < input_count + 4; ++j)
{
@@ -10464,6 +10547,7 @@ static void test_effect(BOOL d3d11)
winetest_pop_context();
}
+ /* Test GetInput() after an input is set */
set_size_u(&size, 1, 1);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
@@ -10490,6 +10574,7 @@ static void test_effect(BOOL d3d11)
winetest_pop_context();
}
+ /* Test setting inputs with out-of-bounds index */
for (j = input_count; j < input_count + 4; ++j)
{
winetest_push_context("Input %u", j);
@@ -11045,6 +11130,8 @@ static void test_effect_properties(BOOL d3d11)
hr = ID2D1DeviceContext_CreateEffect(ctx.context, &CLSID_TestEffect, &effect);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+ check_system_properties(effect, FALSE);
+
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_CLSID,
D2D1_PROPERTY_TYPE_CLSID, (BYTE *)&clsid, sizeof(clsid));
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
@@ -11307,6 +11394,8 @@ static void test_effect_2d_affine(BOOL d3d11)
hr = ID2D1DeviceContext_CreateEffect(context, &CLSID_D2D12DAffineTransform, &effect);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+ check_system_properties(effect, TRUE);
+
for (i = 0; i < ARRAY_SIZE(effect_2d_affine_tests); ++i)
{
const struct effect_2d_affine_test *test = &effect_2d_affine_tests[i];
@@ -11417,6 +11506,8 @@ static void test_effect_crop(BOOL d3d11)
hr = ID2D1DeviceContext_CreateEffect(context, &CLSID_D2D1Crop, &effect);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+ check_system_properties(effect, TRUE);
+
for (i = 0; i < ARRAY_SIZE(crop_effect_tests); ++i)
{
const struct crop_effect_test *test = &crop_effect_tests[i];
@@ -11490,6 +11581,8 @@ static void test_effect_grayscale(BOOL d3d11)
hr = ID2D1DeviceContext_CreateEffect(context, &CLSID_D2D1Grayscale, &effect);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+ check_system_properties(effect, TRUE);
+
for (i = 0; i < ARRAY_SIZE(test_pixels); ++i)
{
DWORD pixel = test_pixels[i];
@@ -12343,7 +12436,7 @@ START_TEST(d2d1)
queue_test(test_effect_register);
queue_test(test_effect_context);
queue_test(test_effect_properties);
- queue_test(test_effect);
+ queue_test(test_builtin_effect);
queue_test(test_effect_2d_affine);
queue_test(test_effect_crop);
queue_test(test_effect_grayscale);
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/347
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