[PATCH vkd3d 03/10] vkd3d-shader/spirv: Pass vkd3d-shader formatting options to vkd3d_spirv_binary_to_text().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 1 06:21:29 CST 2022
Instead of making the caller convert them.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 21 +++++++++------------
1 file changed, 9 insertions(+), 12 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 0e3dbf08..03405add 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -81,7 +81,8 @@ static uint32_t get_binary_to_text_options(enum vkd3d_shader_compile_option_form
}
static enum vkd3d_result vkd3d_spirv_binary_to_text(const struct vkd3d_shader_code *spirv,
- enum vkd3d_shader_spirv_environment environment, uint32_t options, struct vkd3d_shader_code *out)
+ enum vkd3d_shader_spirv_environment environment,
+ enum vkd3d_shader_compile_option_formatting_flags formatting, struct vkd3d_shader_code *out)
{
spv_diagnostic diagnostic = NULL;
spv_text text = NULL;
@@ -92,7 +93,7 @@ static enum vkd3d_result vkd3d_spirv_binary_to_text(const struct vkd3d_shader_co
context = spvContextCreate(spv_target_env_from_vkd3d(environment));
if (!(spvret = spvBinaryToText(context, spirv->code, spirv->size / sizeof(uint32_t),
- options, &text, &diagnostic)))
+ get_binary_to_text_options(formatting), &text, &diagnostic)))
{
void *code = vkd3d_malloc(text->length);
if (code)
@@ -121,11 +122,11 @@ static enum vkd3d_result vkd3d_spirv_binary_to_text(const struct vkd3d_shader_co
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv,
enum vkd3d_shader_spirv_environment environment)
{
- const static uint32_t options
- = SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_INDENT;
+ static const enum vkd3d_shader_compile_option_formatting_flags formatting
+ = VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT | VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER;
struct vkd3d_shader_code text;
- if (!vkd3d_spirv_binary_to_text(spirv, environment, options, &text))
+ if (!vkd3d_spirv_binary_to_text(spirv, environment, formatting, &text))
{
vkd3d_shader_trace_text(text.code, text.size);
vkd3d_shader_free_shader_code(&text);
@@ -154,12 +155,9 @@ static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv,
#else
-static uint32_t get_binary_to_text_options(enum vkd3d_shader_compile_option_formatting_flags formatting)
-{
- return 0;
-}
static enum vkd3d_result vkd3d_spirv_binary_to_text(const struct vkd3d_shader_code *spirv,
- enum vkd3d_shader_spirv_environment environment, uint32_t options, struct vkd3d_shader_code *out)
+ enum vkd3d_shader_spirv_environment environment,
+ enum vkd3d_shader_compile_option_formatting_flags formatting, struct vkd3d_shader_code *out)
{
return VKD3D_ERROR;
}
@@ -9978,8 +9976,7 @@ int vkd3d_dxbc_compiler_generate_spirv(struct vkd3d_dxbc_compiler *compiler,
{
struct vkd3d_shader_code text;
enum vkd3d_shader_spirv_environment environment = vkd3d_dxbc_compiler_get_target_environment(compiler);
- if (vkd3d_spirv_binary_to_text(spirv, environment,
- get_binary_to_text_options(compiler->formatting), &text) != VKD3D_OK)
+ if (vkd3d_spirv_binary_to_text(spirv, environment, compiler->formatting, &text) != VKD3D_OK)
return VKD3D_ERROR;
*spirv = text;
}
--
2.20.1
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