[PATCH vkd3d 05/10] vkd3d-shader/sm4: Make the "reg" parameter to shader_sm4_set_descriptor_register_range() const.
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 1 06:21:31 CST 2022
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
libs/vkd3d-shader/dxbc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 27993c73..1ab71ca4 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -235,7 +235,7 @@ static void shader_sm4_read_shader_data(struct vkd3d_shader_instruction *ins, ui
}
static void shader_sm4_set_descriptor_register_range(struct vkd3d_shader_sm4_parser *sm4,
- struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range)
+ const struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range)
{
range->first = reg->idx[1].offset;
range->last = reg->idx[shader_is_sm_5_1(sm4) ? 2 : 1].offset;
--
2.20.1
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