[PATCH vkd3d 05/10] vkd3d-shader/sm4: Make the "reg" parameter to shader_sm4_set_descriptor_register_range() const.

Henri Verbeet hverbeet at codeweavers.com
Tue Mar 1 06:21:31 CST 2022


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 libs/vkd3d-shader/dxbc.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 27993c73..1ab71ca4 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -235,7 +235,7 @@ static void shader_sm4_read_shader_data(struct vkd3d_shader_instruction *ins, ui
 }
 
 static void shader_sm4_set_descriptor_register_range(struct vkd3d_shader_sm4_parser *sm4,
-        struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range)
+        const struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range)
 {
     range->first = reg->idx[1].offset;
     range->last = reg->idx[shader_is_sm_5_1(sm4) ? 2 : 1].offset;
-- 
2.20.1




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