[PATCH vkd3d 09/10] vkd3d-shader/d3d-asm: Add an l-suffix on double literals.
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 1 06:21:35 CST 2022
Like fxc/d3dcompiler does.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index fde704a2..c292c847 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -775,7 +775,7 @@ static void shader_print_double_literal(struct vkd3d_d3d_asm_compiler *compiler,
vkd3d_string_buffer_printf(&compiler->buffer, "%s%s%s", prefix, sign, compiler->colours.literal);
vkd3d_string_buffer_print_f64(&compiler->buffer, d);
- vkd3d_string_buffer_printf(&compiler->buffer, "%s%s", compiler->colours.reset, suffix);
+ vkd3d_string_buffer_printf(&compiler->buffer, "l%s%s", compiler->colours.reset, suffix);
}
static void shader_print_int_literal(struct vkd3d_d3d_asm_compiler *compiler,
--
2.20.1
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