[PATCH vkd3d v2] vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.

Francisco Casas fcasas at codeweavers.com
Wed Mar 2 06:39:01 CST 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>

March 2, 2022 9:21 AM, "Matteo Bruni" <mbruni at codeweavers.com> wrote:

> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> v2: Also update progress flag.
> 
> Makefile.am | 1 -
> libs/vkd3d-shader/hlsl_codegen.c | 2 +-
> 2 files changed, 1 insertion(+), 2 deletions(-)
> 
> diff --git a/Makefile.am b/Makefile.am
> index e4f92bb5..f3db6d06 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -315,7 +315,6 @@ XFAIL_TESTS = \
> tests/hlsl-initializer-numeric.shader_test \
> tests/hlsl-initializer-static-array.shader_test \
> tests/hlsl-initializer-struct.shader_test \
> - tests/hlsl-bool-cast.shader_test \
> tests/hlsl-duplicate-modifiers.shader_test \
> tests/hlsl-for.shader_test \
> tests/hlsl-function.shader_test \
> diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
> index e416647f..76b8399f 100644
> --- a/libs/vkd3d-shader/hlsl_codegen.c
> +++ b/libs/vkd3d-shader/hlsl_codegen.c
> @@ -1665,9 +1665,9 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl
> *entry_fun
> {
> progress = transform_ir(ctx, hlsl_fold_constants, body, NULL);
> progress |= copy_propagation_execute(ctx, body);
> + progress |= transform_ir(ctx, remove_trivial_swizzles, body, NULL);
> }
> while (progress);
> - transform_ir(ctx, remove_trivial_swizzles, body, NULL);
> 
> if (ctx->profile->major_version < 4)
> transform_ir(ctx, lower_division, body, NULL);
> --
> 2.34.1



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