[PATCH 1/2] wined3d: Print an ERR message if unable to allocate a GL buffer object.

Zebediah Figura zfigura at codeweavers.com
Fri Mar 4 17:39:22 CST 2022


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/wined3d/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 4f356bdc7ec..9e3ed874c9a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1129,7 +1129,7 @@ bool wined3d_device_gl_create_bo(struct wined3d_device_gl *device_gl, struct win
 
         if (!id)
         {
-            WARN("Failed to allocate buffer.\n");
+            ERR("Failed to allocate buffer.\n");
             return false;
         }
     }
-- 
2.35.1




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