[PATCH v2 5/5] windows.media.speech/tests: Add basic tests for activation factory ifaces.

Bernhard Kölbl besentv at gmail.com
Sun Mar 6 11:30:59 CST 2022


To test, if the ifaces are static and if each activatable class
has it's own activation factory.

Signed-off-by: Bernhard Kölbl <besentv at gmail.com>
---
v2: Rename some variables.
---
 dlls/windows.media.speech/tests/speech.c | 120 +++++++++++++++++++++++
 1 file changed, 120 insertions(+)

diff --git a/dlls/windows.media.speech/tests/speech.c b/dlls/windows.media.speech/tests/speech.c
index 38fd5c90dd0..e7dab073e31 100644
--- a/dlls/windows.media.speech/tests/speech.c
+++ b/dlls/windows.media.speech/tests/speech.c
@@ -29,6 +29,8 @@
 #define WIDL_using_Windows_Foundation
 #define WIDL_using_Windows_Foundation_Collections
 #include "windows.foundation.h"
+#define WIDL_using_Windows_Media_SpeechRecognition
+#include "windows.media.speechrecognition.h"
 #define WIDL_using_Windows_Media_SpeechSynthesis
 #include "windows.media.speechsynthesis.h"
 
@@ -36,6 +38,123 @@
 
 HRESULT WINAPI (*pDllGetActivationFactory)(HSTRING, IActivationFactory **);
 
+static void test_ActivationFactory(void)
+{
+    static const WCHAR *synthesizer_name = L"Windows.Media.SpeechSynthesis.SpeechSynthesizer";
+    static const WCHAR *recognizer_name = L"Windows.Media.SpeechRecognition.SpeechRecognizer";
+    IInspectable *inspectable = NULL, *inspectable2 = NULL;
+    IAgileObject *agile_object = NULL, *agile_object2 = NULL;
+    IActivationFactory *factory = NULL, *factory2 = NULL, *factory3 = NULL;
+    ISpeechRecognizerFactory *recognizer_factory = NULL;
+    ISpeechRecognizerStatics *recognizer_statics = NULL;
+    ISpeechRecognizerStatics2 *recognizer_statics2 = NULL;
+    IInstalledVoicesStatic *installed_voices = NULL;
+    HSTRING str, str2;
+    HRESULT hr;
+    ULONG ref;
+
+    hr = RoInitialize(RO_INIT_MULTITHREADED);
+    ok(hr == S_OK, "RoInitialize failed, hr %#x.\n", hr);
+
+    hr = WindowsCreateString(synthesizer_name, wcslen(synthesizer_name), &str);
+    ok(hr == S_OK, "WindowsCreateString failed, hr %#x.\n", hr);
+
+    hr = WindowsCreateString(recognizer_name, wcslen(recognizer_name), &str2);
+    ok(hr == S_OK, "WindowsCreateString failed, hr %#x.\n", hr);
+
+    hr = RoGetActivationFactory(str, &IID_IActivationFactory, (void **)&factory);
+    ok(hr == S_OK, "RoGetActivationFactory failed, hr %#x.\n", hr);
+
+    ref = IActivationFactory_AddRef(factory);
+    ok(ref == 3, "Got unexpected refcount: %u.\n", ref);
+
+    ref = IActivationFactory_Release(factory);
+    ok(ref == 2, "Got unexpected refcount: %u.\n", ref);
+
+    hr = IActivationFactory_QueryInterface(factory, &IID_ISpeechRecognizerFactory, (void**)&recognizer_factory);
+    ok(hr == E_NOINTERFACE, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+    hr = IActivationFactory_QueryInterface(factory, &IID_IInspectable, (void**)&inspectable);
+    ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+    hr = IActivationFactory_QueryInterface(factory, &IID_IAgileObject, (void**)&agile_object);
+    ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+    hr = IActivationFactory_QueryInterface(factory, &IID_IInstalledVoicesStatic, (void**)&installed_voices);
+    ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+    ref = IInstalledVoicesStatic_Release(installed_voices);
+    ok(ref == 4, "Got unexpected refcount: %u.\n", ref);
+
+    ref = IAgileObject_Release(agile_object);
+    ok(ref == 3, "Got unexpected refcount: %u.\n", ref);
+
+    ref = IInspectable_Release(inspectable);
+    ok(ref == 2, "Got unexpected refcount: %u.\n", ref);
+
+    hr = RoGetActivationFactory(str, &IID_IActivationFactory, (void **)&factory2);
+    ok(hr == S_OK, "RoGetActivationFactory failed, hr %#x.\n", hr);
+    ok(factory == factory2, "Factories pointed at factory %p factory2 %p.\n", factory, factory2);
+
+    hr = RoGetActivationFactory(str2, &IID_IActivationFactory, (void **)&factory3);
+    todo_wine ok(hr == S_OK || broken(hr == REGDB_E_CLASSNOTREG), "RoGetActivationFactory failed, hr %#x.\n", hr);
+
+    if(hr == S_OK) /* Win10+ only */
+    {
+        ok(factory != factory3, "Factories pointed at factory %p factory3 %p.\n", factory, factory3);
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_IInspectable, (void**)&inspectable2);
+        ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_IAgileObject, (void**)&agile_object2);
+        ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_ISpeechRecognizerFactory, (void**)&recognizer_factory);
+        ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_ISpeechRecognizerStatics, (void**)&recognizer_statics);
+        ok(hr == S_OK, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        ref = ISpeechRecognizerStatics_Release(recognizer_statics);
+        ok(ref == 5, "Got unexpected refcount: %u.\n", ref);
+
+        ref = ISpeechRecognizerFactory_Release(recognizer_factory);
+        ok(ref == 4, "Got unexpected refcount: %u.\n", ref);
+
+        ref = IAgileObject_Release(agile_object2);
+        ok(ref == 3, "Got unexpected refcount: %u.\n", ref);
+
+        ref = IInspectable_Release(inspectable2);
+        ok(ref == 2, "Got unexpected refcount: %u.\n", ref);
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_ISpeechRecognizerStatics2, (void**)&recognizer_statics2);
+        ok(hr == S_OK || broken(hr == E_NOINTERFACE), "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        if(hr == S_OK) /* ISpeechRecognizerStatics2 not available in Win10 1507 */
+        {
+            ref = ISpeechRecognizerStatics2_Release(recognizer_statics2);
+            ok(ref == 2, "Got unexpected refcount: %u.\n", ref);
+        }
+
+        hr = IActivationFactory_QueryInterface(factory3, &IID_IInstalledVoicesStatic, (void**)&installed_voices);
+        ok(hr == E_NOINTERFACE, "IActivationFactory_QueryInterface failed, hr %#x.\n", hr);
+
+        ref = IActivationFactory_Release(factory3);
+        ok(ref == 1, "Got unexpected refcount: %u.\n", ref);
+    }
+
+    ref = IActivationFactory_Release(factory2);
+    ok(ref == 2, "Got unexpected refcount: %u.\n", ref);
+
+    ref = IActivationFactory_Release(factory);
+    ok(ref == 1, "Got unexpected refcount: %u.\n", ref);
+
+    WindowsDeleteString(str);
+    WindowsDeleteString(str2);
+
+    RoUninitialize();
+}
+
 static void test_SpeechSynthesizer(void)
 {
     static const WCHAR *speech_synthesizer_name = L"Windows.Media.SpeechSynthesis.SpeechSynthesizer";
@@ -203,6 +322,7 @@ static void test_VoiceInformation(void)
 
 START_TEST(speech)
 {
+    test_ActivationFactory();
     test_SpeechSynthesizer();
     test_VoiceInformation();
 }
-- 
2.35.1




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