[PATCH 4/5] wined3d: Remove the resource_acquire call in resource_cleanup.
Stefan Dösinger
stefan at codeweavers.com
Wed Mar 9 04:48:32 CST 2022
Signed-off-by: Stefan Dösinger <stefan at codeweavers.com>
---
dlls/wined3d/resource.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index 62f9604ebcc..06d35d32ea8 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -253,7 +253,6 @@ void resource_cleanup(struct wined3d_resource *resource)
device_resource_released(resource->device, resource);
}
- wined3d_resource_acquire(resource);
wined3d_cs_destroy_object(resource->device->cs, wined3d_resource_destroy_object, resource);
}
--
2.34.1
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