[PATCH vkd3d v5 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.

Francisco Casas fcasas at codeweavers.com
Thu Mar 10 09:14:06 CST 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>

---
v5:
- Preserve array pointer to correctly free memory on realloc failure.

Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.y | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 92dcb3f2..aca246f6 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -3211,7 +3211,10 @@ complex_initializer:
         {
             $$.args_count = 1;
             if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
+            {
+                destroy_instr_list($1);
                 YYABORT;
+            }
             $$.args[0] = node_from_list($1);
             $$.instrs = $1;
         }
@@ -3238,9 +3241,16 @@ initializer_expr_list:
         }
     | initializer_expr_list ',' initializer_expr
         {
+            struct hlsl_ir_node **new_args;
+
             $$ = $1;
-            if (!($$.args = hlsl_realloc(ctx, $$.args, ($$.args_count + 1) * sizeof(*$$.args))))
+            if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + 1) * sizeof(*$$.args))))
+            {
+                free_parse_initializer(&$$);
+                destroy_instr_list($3);
                 YYABORT;
+            }
+            $$.args = new_args;
             $$.args[$$.args_count++] = node_from_list($3);
             list_move_tail($$.instrs, $3);
             vkd3d_free($3);
-- 
2.25.1




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