[PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.

Tim Clem tclem at codeweavers.com
Mon Mar 21 16:32:20 CDT 2022


Signed-off-by: Tim Clem <tclem at codeweavers.com>
---
 dlls/winemac.drv/display.c | 107 ++++++++++++++++++-------------------
 1 file changed, 52 insertions(+), 55 deletions(-)

diff --git a/dlls/winemac.drv/display.c b/dlls/winemac.drv/display.c
index 2ac8f32fa18a..a54e78c22376 100644
--- a/dlls/winemac.drv/display.c
+++ b/dlls/winemac.drv/display.c
@@ -620,74 +620,71 @@ static CFArrayRef copy_display_modes(CGDirectDisplayID display)
         count = CFArrayGetCount(modes);
         for (i = 0; i < count; i++)
         {
-            BOOL better = TRUE;
-            CGDisplayModeRef new_mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(modes, i);
-            BOOL new_is_original = display_mode_matches_descriptor(new_mode, desc);
+            CFStringRef pixel_encoding;
+            size_t width_points, height_points;
+            size_t old_width_pixels, old_height_pixels, new_width_pixels, new_height_pixels;
+            BOOL old_size_same, new_size_same;
+            CGDisplayModeRef old_mode, new_mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(modes, i);
+            BOOL old_is_original, new_is_original = display_mode_matches_descriptor(new_mode, desc);
             CFDictionaryRef key = create_mode_dict(new_mode, new_is_original);
 
             /* If a given mode is the user's default, then always list it in preference to any similar
                modes that may exist. */
             if (new_is_original)
-                better = TRUE;
-            else
-            {
-                CFStringRef pixel_encoding = CGDisplayModeCopyPixelEncoding(new_mode);
-                CGDisplayModeRef old_mode;
+                goto better;
 
-                if (pixel_encoding)
+            pixel_encoding = CGDisplayModeCopyPixelEncoding(new_mode);
+            if (pixel_encoding)
+            {
+                BOOL bpp30 = CFEqual(pixel_encoding, CFSTR(kIO30BitDirectPixels));
+                CFRelease(pixel_encoding);
+                if (bpp30)
                 {
-                    BOOL bpp30 = CFEqual(pixel_encoding, CFSTR(kIO30BitDirectPixels));
-                    CFRelease(pixel_encoding);
-                    if (bpp30)
-                    {
-                        /* This is an odd pixel encoding.  It seems it's only returned
-                           when using kCGDisplayShowDuplicateLowResolutionModes.  It's
-                           32bpp in terms of the actual raster layout, but it's 10
-                           bits per component.  I think that no Windows program is
-                           likely to need it and they will probably be confused by it.
-                           Skip it. */
-                        CFRelease(key);
-                        continue;
-                    }
+                    /* This is an odd pixel encoding.  It seems it's only returned
+                        when using kCGDisplayShowDuplicateLowResolutionModes.  It's
+                        32bpp in terms of the actual raster layout, but it's 10
+                        bits per component.  I think that no Windows program is
+                        likely to need it and they will probably be confused by it.
+                        Skip it. */
+                    goto next;
                 }
+            }
 
-                old_mode = (CGDisplayModeRef)CFDictionaryGetValue(modes_by_size, key);
-                if (old_mode)
-                {
-                    BOOL old_is_original = display_mode_matches_descriptor(old_mode, desc);
+            old_mode = (CGDisplayModeRef)CFDictionaryGetValue(modes_by_size, key);
+            if (!old_mode)
+                goto better;
 
-                    if (old_is_original)
-                        better = FALSE;
-                    else
-                    {
-                        /* Otherwise, prefer a mode whose pixel size equals its point size over one which
-                           is scaled. */
-                        size_t width_points = CGDisplayModeGetWidth(new_mode);
-                        size_t height_points = CGDisplayModeGetHeight(new_mode);
-                        size_t new_width_pixels = CGDisplayModeGetPixelWidth(new_mode);
-                        size_t new_height_pixels = CGDisplayModeGetPixelHeight(new_mode);
-                        size_t old_width_pixels = CGDisplayModeGetPixelWidth(old_mode);
-                        size_t old_height_pixels = CGDisplayModeGetPixelHeight(old_mode);
-                        BOOL new_size_same = (new_width_pixels == width_points && new_height_pixels == height_points);
-                        BOOL old_size_same = (old_width_pixels == width_points && old_height_pixels == height_points);
-
-                        if (new_size_same && !old_size_same)
-                            better = TRUE;
-                        else if (!new_size_same && old_size_same)
-                            better = FALSE;
-                        else
-                        {
-                            /* Otherwise, prefer the mode with the smaller pixel size. */
-                            if (old_width_pixels < new_width_pixels || old_height_pixels < new_height_pixels)
-                                better = FALSE;
-                        }
-                    }
-                }
+            /* Prefer the original mode over any similar mode. */
+            old_is_original = display_mode_matches_descriptor(old_mode, desc);
+            if (old_is_original)
+                goto next;
+
+            /* Otherwise, prefer a mode whose pixel size equals its point size over one which
+            is scaled. */
+            width_points = CGDisplayModeGetWidth(new_mode);
+            height_points = CGDisplayModeGetHeight(new_mode);
+            new_width_pixels = CGDisplayModeGetPixelWidth(new_mode);
+            new_height_pixels = CGDisplayModeGetPixelHeight(new_mode);
+            old_width_pixels = CGDisplayModeGetPixelWidth(old_mode);
+            old_height_pixels = CGDisplayModeGetPixelHeight(old_mode);
+            new_size_same = (new_width_pixels == width_points && new_height_pixels == height_points);
+            old_size_same = (old_width_pixels == width_points && old_height_pixels == height_points);
+
+            if (new_size_same && !old_size_same)
+                goto better;
+            else if (!new_size_same && old_size_same)
+                goto next;
+            else
+            {
+                /* Otherwise, prefer the mode with the smaller pixel size. */
+                if (old_width_pixels < new_width_pixels || old_height_pixels < new_height_pixels)
+                    goto next;
             }
 
-            if (better)
-                CFDictionarySetValue(modes_by_size, key, new_mode);
+better:
+            CFDictionarySetValue(modes_by_size, key, new_mode);
 
+next:
             CFRelease(key);
         }
 
-- 
2.34.1




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