[PATCH vkd3d 2/2] vkd3d: Remove an invalid NULL check.
Conor McCarthy
cmccarthy at codeweavers.com
Tue Mar 22 09:33:01 CDT 2022
The pointer is never NULL.
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
libs/vkd3d/device.c | 15 ++++++---------
1 file changed, 6 insertions(+), 9 deletions(-)
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index 459aa615..d1629284 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -1629,16 +1629,13 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
features->shaderTessellationAndGeometryPointSize = VK_FALSE;
descriptor_indexing = &physical_device_info->descriptor_indexing_features;
- if (descriptor_indexing)
- {
- descriptor_indexing->shaderInputAttachmentArrayDynamicIndexing = VK_FALSE;
- descriptor_indexing->shaderInputAttachmentArrayNonUniformIndexing = VK_FALSE;
+ descriptor_indexing->shaderInputAttachmentArrayDynamicIndexing = VK_FALSE;
+ descriptor_indexing->shaderInputAttachmentArrayNonUniformIndexing = VK_FALSE;
- /* We do not use storage buffers currently. */
- features->shaderStorageBufferArrayDynamicIndexing = VK_FALSE;
- descriptor_indexing->shaderStorageBufferArrayNonUniformIndexing = VK_FALSE;
- descriptor_indexing->descriptorBindingStorageBufferUpdateAfterBind = VK_FALSE;
- }
+ /* We do not use storage buffers currently. */
+ features->shaderStorageBufferArrayDynamicIndexing = VK_FALSE;
+ descriptor_indexing->shaderStorageBufferArrayNonUniformIndexing = VK_FALSE;
+ descriptor_indexing->descriptorBindingStorageBufferUpdateAfterBind = VK_FALSE;
if (vulkan_info->EXT_descriptor_indexing && descriptor_indexing
&& (descriptor_indexing->descriptorBindingUniformBufferUpdateAfterBind
--
2.34.1
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