[PATCH vkd3d 2/2] vkd3d: Remove an invalid NULL check.

Conor McCarthy cmccarthy at codeweavers.com
Tue Mar 22 09:33:01 CDT 2022


The pointer is never NULL.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
 libs/vkd3d/device.c | 15 ++++++---------
 1 file changed, 6 insertions(+), 9 deletions(-)

diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index 459aa615..d1629284 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -1629,16 +1629,13 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
     features->shaderTessellationAndGeometryPointSize = VK_FALSE;
 
     descriptor_indexing = &physical_device_info->descriptor_indexing_features;
-    if (descriptor_indexing)
-    {
-        descriptor_indexing->shaderInputAttachmentArrayDynamicIndexing = VK_FALSE;
-        descriptor_indexing->shaderInputAttachmentArrayNonUniformIndexing = VK_FALSE;
+    descriptor_indexing->shaderInputAttachmentArrayDynamicIndexing = VK_FALSE;
+    descriptor_indexing->shaderInputAttachmentArrayNonUniformIndexing = VK_FALSE;
 
-        /* We do not use storage buffers currently. */
-        features->shaderStorageBufferArrayDynamicIndexing = VK_FALSE;
-        descriptor_indexing->shaderStorageBufferArrayNonUniformIndexing = VK_FALSE;
-        descriptor_indexing->descriptorBindingStorageBufferUpdateAfterBind = VK_FALSE;
-    }
+    /* We do not use storage buffers currently. */
+    features->shaderStorageBufferArrayDynamicIndexing = VK_FALSE;
+    descriptor_indexing->shaderStorageBufferArrayNonUniformIndexing = VK_FALSE;
+    descriptor_indexing->descriptorBindingStorageBufferUpdateAfterBind = VK_FALSE;
 
     if (vulkan_info->EXT_descriptor_indexing && descriptor_indexing
             && (descriptor_indexing->descriptorBindingUniformBufferUpdateAfterBind
-- 
2.34.1




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