[PATCH vkd3d 3/6] vkd3d-shader/hlsl: Declare integer semantics as having constant interpolation.

Francisco Casas fcasas at codeweavers.com
Thu Mar 24 10:16:07 CDT 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>


March 22, 2022 7:17 PM, "Zebediah Figura" <zfigura at codeweavers.com> wrote:

> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl_sm4.c | 30 +++++++++++++++---------------
> 1 file changed, 15 insertions(+), 15 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index 95ea299cf..bc7d966c2 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -25,6 +25,20 @@
> 
> static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const
> struct hlsl_block *block);
> 
> +static bool type_is_integer(const struct hlsl_type *type)
> +{
> + switch (type->base_type)
> + {
> + case HLSL_TYPE_BOOL:
> + case HLSL_TYPE_INT:
> + case HLSL_TYPE_UINT:
> + return true;
> +
> + default:
> + return false;
> + }
> +}
> +
> bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
> bool output, enum vkd3d_sm4_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool
> *has_idx)
> {
> @@ -1206,7 +1220,7 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct
> vkd3d_bytecode_b
> {
> enum vkd3d_shader_interpolation_mode mode = VKD3DSIM_LINEAR;
> 
> - if (var->modifiers & HLSL_STORAGE_NOINTERPOLATION)
> + if ((var->modifiers & HLSL_STORAGE_NOINTERPOLATION) || type_is_integer(var->data_type))
> mode = VKD3DSIM_CONSTANT;
> 
> instr.opcode |= mode << VKD3D_SM4_INTERPOLATION_MODE_SHIFT;
> @@ -1419,20 +1433,6 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct
> vkd3d_bytecode_buffer
> write_sm4_instruction(buffer, &instr);
> }
> 
> -static bool type_is_integer(const struct hlsl_type *type)
> -{
> - switch (type->base_type)
> - {
> - case HLSL_TYPE_BOOL:
> - case HLSL_TYPE_INT:
> - case HLSL_TYPE_UINT:
> - return true;
> -
> - default:
> - return false;
> - }
> -}
> -
> static bool type_is_float(const struct hlsl_type *type)
> {
> return type->base_type == HLSL_TYPE_FLOAT || type->base_type == HLSL_TYPE_HALF;
> -- 
> 2.35.1



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