[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.

Francisco Casas fcasas at codeweavers.com
Thu Mar 24 13:15:13 CDT 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>

---
Maybe the commit message should specify that this is in write_sm4_cast().


March 23, 2022 11:28 AM, "Giovanni Mascellani" <gmascellani at codeweavers.com> wrote:

> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl_sm4.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index fa845dc4..af5c777f 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -1468,7 +1468,7 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
> break;
> 
> default:
> - break;
> + assert(0);
> }
> break;
> 
> @@ -1494,7 +1494,7 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
> break;
> 
> default:
> - break;
> + assert(0);
> }
> break;
> 
> @@ -1520,7 +1520,7 @@ static void write_sm4_cast(struct hlsl_ctx *ctx,
> break;
> 
> default:
> - break;
> + assert(0);
> }
> break;
> 
> -- 
> 2.35.1



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