[PATCH vkd3d v2 8/9] vkd3d-shader/hlsl: Fold constant not-equal expressions.

Francisco Casas fcasas at codeweavers.com
Tue Mar 29 16:09:11 CDT 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>

March 28, 2022 5:59 AM, "Giovanni Mascellani" <gmascellani at codeweavers.com> wrote:

> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> --
> v2:
> * Use unsigned int for iteration
> * Do not uselessly store the bool type in a variable
> * Assert (instead of emitting an error) when there is a type inconsistency
> ---
> libs/vkd3d-shader/hlsl_constant_ops.c | 41 +++++++++++++++++++++++++++
> 1 file changed, 41 insertions(+)
> 
> diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
> index 87b5bc90..e282dbd4 100644
> --- a/libs/vkd3d-shader/hlsl_constant_ops.c
> +++ b/libs/vkd3d-shader/hlsl_constant_ops.c
> @@ -223,6 +223,43 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
> return true;
> }
> 
> +static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
> + struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
> +{
> + unsigned int k;
> +
> + assert(dst->node.data_type->base_type == HLSL_TYPE_BOOL);
> + assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
> +
> + for (k = 0; k < 4; ++k)
> + {
> + switch (src1->node.data_type->base_type)
> + {
> + case HLSL_TYPE_FLOAT:
> + case HLSL_TYPE_HALF:
> + dst->value[k].u = src1->value[k].f != src2->value[k].f;
> + break;
> +
> + case HLSL_TYPE_DOUBLE:
> + dst->value[k].u = src1->value[k].d != src2->value[k].d;
> + break;
> +
> + case HLSL_TYPE_INT:
> + case HLSL_TYPE_UINT:
> + case HLSL_TYPE_BOOL:
> + dst->value[k].u = src1->value[k].u != src2->value[k].u;
> + break;
> +
> + default:
> + assert(0);
> + return false;
> + }
> +
> + dst->value[k].u *= ~0u;
> + }
> + return true;
> +}
> +
> bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
> {
> struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
> @@ -272,6 +309,10 @@ bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
> void
> success = fold_mul(ctx, res, arg1, arg2);
> break;
> 
> + case HLSL_OP2_NEQUAL:
> + success = fold_nequal(ctx, res, arg1, arg2);
> + break;
> +
> default:
> FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
> success = false;
> -- 
> 2.35.1



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