[PATCH 2/5] include: Add defines for ID2D1TransformedImageSource.
Ziqing Hui
zhui at codeweavers.com
Tue Mar 29 22:57:46 CDT 2022
Signed-off-by: Ziqing Hui <zhui at codeweavers.com>
---
D2D1_PATCH_EDGE_MODE are moved to make all enums together.
include/d2d1_3.idl | 60 +++++++++++++++++++++++++++++++++++++++-------
1 file changed, 52 insertions(+), 8 deletions(-)
diff --git a/include/d2d1_3.idl b/include/d2d1_3.idl
index 643212e1a27..d1030d19d9e 100644
--- a/include/d2d1_3.idl
+++ b/include/d2d1_3.idl
@@ -25,6 +25,34 @@ typedef enum D2D1_INK_NIB_SHAPE
D2D1_INK_NIB_SHAPE_FORCE_DWORD = 0xffffffff
} D2D1_INK_NIB_SHAPE;
+typedef enum D2D1_PATCH_EDGE_MODE
+{
+ D2D1_PATCH_EDGE_MODE_ALIASED = 0x0,
+ D2D1_PATCH_EDGE_MODE_ANTIALIASED = 0x1,
+ D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED = 0x2,
+ D2D1_PATCH_EDGE_MODE_FORCE_DWORD = 0xffffffff
+} D2D1_PATCH_EDGE_MODE;
+
+typedef enum D2D1_ORIENTATION
+{
+ D2D1_ORIENTATION_DEFAULT = 0x1,
+ D2D1_ORIENTATION_FLIP_HORIZONTAL = 0x2,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE180 = 0x3,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL = 0x4,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL = 0x5,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE270 = 0x6,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL = 0x7,
+ D2D1_ORIENTATION_ROTATE_CLOCKWISE90 = 0x8,
+ D2D1_ORIENTATION_FORCE_DWORD = 0xffffffff
+} D2D1_ORIENTATION;
+
+typedef enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
+{
+ D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE = 0x0,
+ D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE = 0x1,
+ D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_FORCE_DWORD = 0xffffffff
+} D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS;
+
typedef struct D2D1_INK_POINT
{
float x;
@@ -39,14 +67,6 @@ typedef struct D2D1_INK_BEZIER_SEGMENT
D2D1_INK_POINT point3;
} D2D1_INK_BEZIER_SEGMENT;
-typedef enum D2D1_PATCH_EDGE_MODE
-{
- D2D1_PATCH_EDGE_MODE_ALIASED = 0x0,
- D2D1_PATCH_EDGE_MODE_ANTIALIASED = 0x1,
- D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED = 0x2,
- D2D1_PATCH_EDGE_MODE_FORCE_DWORD = 0xffffffff
-} D2D1_PATCH_EDGE_MODE;
-
typedef struct D2D1_GRADIENT_MESH_PATCH
{
D2D1_POINT_2F point00;
@@ -75,6 +95,15 @@ typedef struct D2D1_GRADIENT_MESH_PATCH
D2D1_PATCH_EDGE_MODE rightEdgeMode;
} D2D1_GRADIENT_MESH_PATCH;
+typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
+{
+ D2D1_ORIENTATION orientation;
+ float scaleX;
+ float scaleY;
+ D2D1_INTERPOLATION_MODE interpolationMode;
+ D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options;
+} D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES;
+
[
object,
uuid(bae8b344-23fc-4071-8cb5-d05d6f073848),
@@ -184,3 +213,18 @@ interface ID2D1ImageSourceFromWic : ID2D1ImageSource
[out] IWICBitmapSource **source
);
};
+
+[
+ object,
+ uuid(7f1f79e5-2796-416c-8f55-700f911445e5),
+ local,
+]
+interface ID2D1TransformedImageSource : ID2D1Image
+{
+ void GetSource(
+ [out] ID2D1ImageSource **source
+ );
+ void GetProperties(
+ [out] D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES *out
+ );
+};
--
2.25.1
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