[PATCH 0/4] MR32: ntdll: Collect logical processor info just once at process start.
Paul Gofman (@gofman)
wine at gitlab.winehq.org
Tue May 3 21:17:58 CDT 2022
Significantly reduces stuttering in Sekiro: Shadows Die Twice when moving in transitional areas.
The game calls kernel32.GetLogicalProcessorInformation() quite a lot of times in those places and collecting the info from /proc and /sys takes significant time.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/32
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