[PATCH 0/1] MR46: d3dx10/tests: Fix d3dx10_34 test failures on all Windows versions.

Matteo Bruni (@Mystral) wine at gitlab.winehq.org
Tue May 10 15:43:01 CDT 2022


Ah, I didn't realize (or I forgot) that the bug only applies to exactly d3dx10_34. Then I guess we should try to restore the original (0, 1000) and just skip the test if (D3DX10_SDK_VERSION == 34).
Which we don't define at the moment. We should probably define that in the various d3dx10_xx/tests/ makefiles, like we already do for D3D_COMPILER_VERSION for d3dcompiler / d3d10.

-- 
https://gitlab.winehq.org/wine/wine/-/merge_requests/46#note_760



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