[PATCH vkd3d 4/6] vkd3d: Move debug_ignored_node_mask() implementation to utils.c.
Giovanni Mascellani
gmascellani at codeweavers.com
Thu May 12 08:54:08 CDT 2022
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Il 10/05/22 20:21, Matteo Bruni ha scritto:
> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> libs/vkd3d/utils.c | 6 ++++++
> libs/vkd3d/vkd3d_private.h | 6 +-----
> 2 files changed, 7 insertions(+), 5 deletions(-)
>
> diff --git a/libs/vkd3d/utils.c b/libs/vkd3d/utils.c
> index 5f67c8b9..824e9e44 100644
> --- a/libs/vkd3d/utils.c
> +++ b/libs/vkd3d/utils.c
> @@ -740,6 +740,12 @@ const char *debug_vk_memory_property_flags(VkMemoryPropertyFlags flags)
> return vkd3d_dbg_sprintf("%s", &buffer[3]);
> }
>
> +void debug_ignored_node_mask(unsigned int mask)
> +{
> + if (mask && mask != 1)
> + FIXME("Ignoring node mask 0x%08x.\n", mask);
> +}
> +
> HRESULT hresult_from_errno(int rc)
> {
> switch (rc)
> diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
> index 4e03145d..ad644682 100644
> --- a/libs/vkd3d/vkd3d_private.h
> +++ b/libs/vkd3d/vkd3d_private.h
> @@ -1627,11 +1627,7 @@ const char *debug_vk_memory_heap_flags(VkMemoryHeapFlags flags);
> const char *debug_vk_memory_property_flags(VkMemoryPropertyFlags flags);
> const char *debug_vk_queue_flags(VkQueueFlags flags);
>
> -static inline void debug_ignored_node_mask(unsigned int mask)
> -{
> - if (mask && mask != 1)
> - FIXME("Ignoring node mask 0x%08x.\n", mask);
> -}
> +void debug_ignored_node_mask(unsigned int mask);
>
> HRESULT vkd3d_load_vk_global_procs(struct vkd3d_vk_global_procs *procs,
> PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr);
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