[PATCH vkd3d 2/6] libs/vkd3d-common: Move heap memory functions implementation from vkd3d_memory.h.
Giovanni Mascellani
gmascellani at codeweavers.com
Thu May 12 09:05:18 CDT 2022
Hi,
Il 12/05/22 15:56, Henri Verbeet ha scritto:
> On Tue, 10 May 2022 at 20:21, Matteo Bruni <mbruni at codeweavers.com> wrote:
>>
>> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
>> ---
>> include/private/vkd3d_memory.h | 26 +++-----------------------
>> libs/vkd3d-common/memory.c | 24 ++++++++++++++++++++++++
>> 2 files changed, 27 insertions(+), 23 deletions(-)
>
> Why do we want this?
My interpretation is that we want it to enable 6/6, moving all the
FIXME() and friends in the .c's instead of .h's (where it is not well
defined which channel should be used).
Giovanni.
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