[PATCH] dlls/winevulkan: enable compilation with long types
Eric Pouech
eric.pouech at gmail.com
Fri May 13 02:41:00 CDT 2022
Signed-off-by: Eric Pouech <eric.pouech at gmail.com>
---
dlls/winevulkan/Makefile.in | 1 -
dlls/winevulkan/loader.c | 4 ++--
2 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/winevulkan/Makefile.in b/dlls/winevulkan/Makefile.in
index a6df9d52c1f..38809211308 100644
--- a/dlls/winevulkan/Makefile.in
+++ b/dlls/winevulkan/Makefile.in
@@ -1,4 +1,3 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = winevulkan.dll
UNIXLIB = winevulkan.so
IMPORTLIB = winevulkan
diff --git a/dlls/winevulkan/loader.c b/dlls/winevulkan/loader.c
index 3fa334d2a3e..61c583d5c13 100644
--- a/dlls/winevulkan/loader.c
+++ b/dlls/winevulkan/loader.c
@@ -363,7 +363,7 @@ static void fill_luid_property(VkPhysicalDeviceProperties2 *properties2)
SetupDiDestroyDeviceInfoList(devinfo);
release_display_device_init_mutex(mutex);
- TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08x:%08x deviceNodeMask:%#x.\n",
+ TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08lx:%08lx deviceNodeMask:%#x.\n",
properties2->properties.deviceName, id->deviceLUIDValid, luid.HighPart, luid.LowPart,
id->deviceNodeMask);
}
@@ -409,7 +409,7 @@ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, void *reserved)
{
void **kernel_callback_table;
- TRACE("%p, %u, %p\n", hinst, reason, reserved);
+ TRACE("%p, %lu, %p\n", hinst, reason, reserved);
switch (reason)
{
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