[PATCH v2 0/6] MR62: windows.gaming.input: More force feedback implementation.

Rémi Bernon (@rbernon) wine at gitlab.winehq.org
Fri May 13 03:01:12 CDT 2022



--
  v2: windows.gaming.input: Implement IForceFeedbackMotor_TryUnloadEffectAsync.
      windows.gaming.input: Implement IForceFeedbackMotor_LoadEffectAsync.
      windows.gaming.input: Add a type parameter to force_feedback_effect_create.
      windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect.
      windows.gaming.input: Implement and instantiate ConstantForceEffect runtimeclass stubs.
      dinput/tests: Increase async bool handler wait timeout.
 
https://gitlab.winehq.org/wine/wine/-/merge_requests/62



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