[PATCH v2 3/6] windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect.
Marvin
testbot at winehq.org
Fri May 13 03:33:29 CDT 2022
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=114607
Your paranoid android.
=== debian11 (build log) ===
../wine/dlls/windows.gaming.input/force_feedback.c:146:9: error: conflicting types for âforce_feedback_effect_createâ
../wine/dlls/windows.gaming.input/constant_effect.c:208:51: error: incompatible type for argument 1 of âforce_feedback_effect_createâ
../wine/dlls/windows.gaming.input/constant_effect.c:208:21: error: too few arguments to function âforce_feedback_effect_createâ
Task: The win32 Wine build failed
=== debian11 (build log) ===
../wine/dlls/windows.gaming.input/force_feedback.c:146:9: error: conflicting types for âforce_feedback_effect_createâ
../wine/dlls/windows.gaming.input/constant_effect.c:208:51: error: incompatible type for argument 1 of âforce_feedback_effect_createâ
../wine/dlls/windows.gaming.input/constant_effect.c:208:21: error: too few arguments to function âforce_feedback_effect_createâ
Task: The wow64 Wine build failed
More information about the wine-devel
mailing list