[PATCH v2 3/6] windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect.

Marvin testbot at winehq.org
Fri May 13 03:33:29 CDT 2022


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=114607

Your paranoid android.


=== debian11 (build log) ===

../wine/dlls/windows.gaming.input/force_feedback.c:146:9: error: conflicting types for ‘force_feedback_effect_create’
../wine/dlls/windows.gaming.input/constant_effect.c:208:51: error: incompatible type for argument 1 of ‘force_feedback_effect_create’
../wine/dlls/windows.gaming.input/constant_effect.c:208:21: error: too few arguments to function ‘force_feedback_effect_create’
Task: The win32 Wine build failed

=== debian11 (build log) ===

../wine/dlls/windows.gaming.input/force_feedback.c:146:9: error: conflicting types for ‘force_feedback_effect_create’
../wine/dlls/windows.gaming.input/constant_effect.c:208:51: error: incompatible type for argument 1 of ‘force_feedback_effect_create’
../wine/dlls/windows.gaming.input/constant_effect.c:208:21: error: too few arguments to function ‘force_feedback_effect_create’
Task: The wow64 Wine build failed



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