[PATCH v3 0/6] MR62: windows.gaming.input: More force feedback implementation.
Rémi Bernon (@rbernon)
wine at gitlab.winehq.org
Fri May 13 03:46:03 CDT 2022
--
v3: windows.gaming.input: Implement IForceFeedbackMotor_TryUnloadEffectAsync.
windows.gaming.input: Implement IForceFeedbackMotor_LoadEffectAsync.
windows.gaming.input: Add a type parameter to force_feedback_effect_create.
windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect.
windows.gaming.input: Implement and instantiate ConstantForceEffect runtimeclass stubs.
dinput/tests: Increase async bool handler wait timeout.
https://gitlab.winehq.org/wine/wine/-/merge_requests/62
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