[PATCH] combase: Execute local server for correct architecture in a WoW64 setup.

Huw Davies huw at codeweavers.com
Fri May 13 05:17:43 CDT 2022


On Tue, Apr 26, 2022 at 03:40:05PM +0300, Dmitry Timoshkov wrote:
> @@ -485,7 +488,11 @@ static HRESULT create_server(REFCLSID rclsid, HANDLE *process)
>      PROCESS_INFORMATION pinfo;
>      LONG ret;
>  
> +    TRACE("Attempting to start server for %s\n", debugstr_guid(rclsid));
> +
>      hr = open_key_for_clsid(rclsid, L"LocalServer32", KEY_READ, &key);
> +    if (FAILED(hr) && (arch == 64 || (IsWow64Process(GetCurrentProcess(), &is_wow64) && is_wow64)))
> +        hr = open_key_for_clsid(rclsid, L"LocalServer32", opposite | KEY_READ, &key);
>      if (FAILED(hr))
>      {
>          ERR("class %s not registered\n", debugstr_guid(rclsid));
> @@ -511,7 +518,19 @@ static HRESULT create_server(REFCLSID rclsid, HANDLE *process)
>  
>      /* FIXME: Win2003 supports a ServerExecutable value that is passed into
>       * CreateProcess */
> -    if (!CreateProcessW(NULL, command, NULL, NULL, FALSE, DETACHED_PROCESS, NULL, NULL, &sinfo, &pinfo))
> +    if (is_wow64 && arch == 64)

I'm confused, how can this condition ever be true?

Some tests for this would help.  It's a bit hard to do, but not
impossible.

Huw.



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