[PATCH] combase: Execute local server for correct architecture in a WoW64 setup.
Huw Davies
huw at codeweavers.com
Fri May 13 05:17:43 CDT 2022
On Tue, Apr 26, 2022 at 03:40:05PM +0300, Dmitry Timoshkov wrote:
> @@ -485,7 +488,11 @@ static HRESULT create_server(REFCLSID rclsid, HANDLE *process)
> PROCESS_INFORMATION pinfo;
> LONG ret;
>
> + TRACE("Attempting to start server for %s\n", debugstr_guid(rclsid));
> +
> hr = open_key_for_clsid(rclsid, L"LocalServer32", KEY_READ, &key);
> + if (FAILED(hr) && (arch == 64 || (IsWow64Process(GetCurrentProcess(), &is_wow64) && is_wow64)))
> + hr = open_key_for_clsid(rclsid, L"LocalServer32", opposite | KEY_READ, &key);
> if (FAILED(hr))
> {
> ERR("class %s not registered\n", debugstr_guid(rclsid));
> @@ -511,7 +518,19 @@ static HRESULT create_server(REFCLSID rclsid, HANDLE *process)
>
> /* FIXME: Win2003 supports a ServerExecutable value that is passed into
> * CreateProcess */
> - if (!CreateProcessW(NULL, command, NULL, NULL, FALSE, DETACHED_PROCESS, NULL, NULL, &sinfo, &pinfo))
> + if (is_wow64 && arch == 64)
I'm confused, how can this condition ever be true?
Some tests for this would help. It's a bit hard to do, but not
impossible.
Huw.
More information about the wine-devel
mailing list