[PATCH] ddraw/tests: Test D3DRENDERSTATE_ROP2.

Chip Davis cdavis5x at gmail.com
Fri May 13 13:46:47 CDT 2022


I don't expect d3d7 to work. But I don't have real hardware that exposes
D3DPRASTERCAPS_ROP2 to verify that.

Signed-off-by: Chip Davis <cdavis5x at gmail.com>
---
 dlls/ddraw/tests/ddraw1.c | 139 ++++++++++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw2.c | 117 ++++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw4.c | 112 ++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw7.c | 102 ++++++++++++++++++++++++++++
 4 files changed, 470 insertions(+)

diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index b87b7903289..1e528b79380 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -15091,6 +15091,144 @@ static void test_filling_convention(void)
     DestroyWindow(window);
 }
 
+static void test_rop2(const GUID *device_guid)
+{
+    static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    static D3DTLVERTEX tquad[] =
+    {
+        {{  0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{  0.0f}, {  0.0f}, {-0.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{640.0f}, {  0.0f}, { 1.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+    };
+    static struct
+    {
+        unsigned int rop2;
+        D3DCOLOR expected;
+    }
+    tests[] =
+    {
+        {R2_BLACK,       0x00000000},
+        {R2_NOTMERGEPEN, 0x001100ff},
+        {R2_MASKNOTPEN,  0x00220000},
+        {R2_NOTCOPYPEN,  0x003300ff},
+        {R2_MASKPENNOT,  0x0044ff00},
+        {R2_NOT,         0x0055ffff},
+        {R2_XORPEN,      0x0066ff00},
+        {R2_NOTMASKPEN,  0x0077ffff},
+        {R2_MASKPEN,     0x00880000},
+        {R2_NOTXORPEN,   0x009900ff},
+        {R2_NOP,         0x00aa0000},
+        {R2_MERGENOTPEN, 0x00bb00ff},
+        {R2_COPYPEN,     0x00ccff00},
+        {R2_MERGEPENNOT, 0x00ddffff},
+        {R2_MERGEPEN,    0x00eeff00},
+        {R2_WHITE,       0x00ffffff}
+    };
+    D3DDEVICEDESC hal_caps, hel_caps;
+    IDirect3DExecuteBuffer *execute_buffer;
+    D3DEXECUTEBUFFERDESC exec_desc;
+    IDirect3DMaterial *background;
+    IDirect3DViewport *viewport;
+    IDirect3DDevice *device;
+    IDirectDrawSurface *rt;
+    IDirectDraw *ddraw;
+    UINT inst_length;
+    D3DCOLOR color;
+    HWND window;
+    HRESULT hr;
+    UINT x, y;
+    UINT i, j, k;
+    void *ptr;
+
+    window = create_window();
+    ddraw = create_ddraw();
+    ok(!!ddraw, "Failed to create a ddraw object.\n");
+    if (!(device = create_device_ex(ddraw, window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        IDirectDraw_Release(ddraw);
+        DestroyWindow(window);
+        return;
+    }
+
+    hal_caps.dwSize = sizeof(hal_caps);
+    hel_caps.dwSize = sizeof(hel_caps);
+    hr = IDirect3DDevice_GetCaps(device, &hal_caps, &hel_caps);
+    ok(hr == D3D_OK, "Failed to get device caps, hr %#x\n", hr);
+    if (!(hal_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2) &&
+        !(hel_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2))
+    {
+        skip("Device does not support D3DRENDERSTATE_ROP2.\n");
+        IDirect3DDevice_Release(device);
+        IDirectDraw_Release(ddraw);
+        DestroyWindow(window);
+        return;
+    }
+
+    background = create_diffuse_material(device, 0.667f, 0.0f, 0.0f, 1.0f);
+    viewport = create_viewport(device, 0, 0, 640, 480);
+    viewport_set_background(device, viewport, background);
+
+    memset(&exec_desc, 0, sizeof(exec_desc));
+    exec_desc.dwSize = sizeof(exec_desc);
+    exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
+    exec_desc.dwBufferSize = 1024;
+    exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
+
+    hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
+    ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
+
+    for (i = 0; i < ARRAY_SIZE(tests); ++i)
+    {
+        hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
+        ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
+        memcpy(exec_desc.lpData, tquad, sizeof(tquad));
+        ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
+        emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4);
+        emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+        emit_set_rs(&ptr, D3DRENDERSTATE_ROP2, tests[i].rop2);
+        emit_tquad(&ptr, 0);
+        emit_end(&ptr);
+        inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
+        inst_length -= sizeof(tquad);
+        hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
+        ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
+
+        hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
+        ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+        hr = IDirect3DDevice_BeginScene(device);
+        ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+        set_execute_data(execute_buffer, 4, sizeof(tquad), inst_length);
+        hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
+        ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
+        hr = IDirect3DDevice_EndScene(device);
+        ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+        hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
+        ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+        for (j = 0; j < 4; ++j)
+        {
+            for (k = 0; k < 4; ++k)
+            {
+                x = 80 * ((2 * k) + 1);
+                y = 60 * ((2 * j) + 1);
+                color = get_surface_color(rt, x, y);
+                ok(compare_color(color, tests[i].expected, 1),
+                        "Expected color 0x%08x at %u, %u, got 0x%08x.\n", tests[i].expected, x, y, color);
+            }
+        }
+        IDirectDrawSurface_Release(rt);
+    }
+
+    destroy_viewport(device, viewport);
+    IDirect3DExecuteBuffer_Release(execute_buffer);
+    destroy_material(background);
+    IDirect3DDevice_Release(device);
+    IDirectDraw_Release(ddraw);
+    DestroyWindow(window);
+}
+
 START_TEST(ddraw1)
 {
     DDDEVICEIDENTIFIER identifier;
@@ -15209,4 +15347,5 @@ START_TEST(ddraw1)
     test_get_display_mode();
     run_for_each_device_type(test_texture_wrong_caps);
     test_filling_convention();
+    run_for_each_device_type(test_rop2);
 }
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index eea87f4bac2..5f5008799fe 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -16031,6 +16031,122 @@ static void test_filling_convention(void)
     DestroyWindow(window);
 }
 
+static void test_rop2(const GUID *device_guid)
+{
+    static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    static D3DTLVERTEX tquad[] =
+    {
+        {{  0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{  0.0f}, {  0.0f}, {-0.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+        {{640.0f}, {  0.0f}, { 1.5f}, {1.0f}, {0xffccff00}, {0x00000000}, {0.0f}, {0.0f}},
+    };
+    static struct
+    {
+        unsigned int rop2;
+        D3DCOLOR expected;
+    }
+    tests[] =
+    {
+        {R2_BLACK,       0x00000000},
+        {R2_NOTMERGEPEN, 0x001100ff},
+        {R2_MASKNOTPEN,  0x00220000},
+        {R2_NOTCOPYPEN,  0x003300ff},
+        {R2_MASKPENNOT,  0x0044ff00},
+        {R2_NOT,         0x0055ffff},
+        {R2_XORPEN,      0x0066ff00},
+        {R2_NOTMASKPEN,  0x0077ffff},
+        {R2_MASKPEN,     0x00880000},
+        {R2_NOTXORPEN,   0x009900ff},
+        {R2_NOP,         0x00aa0000},
+        {R2_MERGENOTPEN, 0x00bb00ff},
+        {R2_COPYPEN,     0x00ccff00},
+        {R2_MERGEPENNOT, 0x00ddffff},
+        {R2_MERGEPEN,    0x00eeff00},
+        {R2_WHITE,       0x00ffffff}
+    };
+    D3DDEVICEDESC hal_caps, hel_caps;
+    IDirect3DMaterial2 *background;
+    IDirect3DViewport2 *viewport;
+    IDirect3DDevice2 *device;
+    IDirectDrawSurface *rt;
+    IDirectDraw2 *ddraw;
+    D3DCOLOR color;
+    HWND window;
+    HRESULT hr;
+    UINT x, y;
+    UINT i, j, k;
+
+    window = create_window();
+    ddraw = create_ddraw();
+    ok(!!ddraw, "Failed to create a ddraw object.\n");
+    if (!(device = create_device_ex(ddraw, window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        IDirectDraw_Release(ddraw);
+        DestroyWindow(window);
+        return;
+    }
+
+    hal_caps.dwSize = sizeof(hal_caps);
+    hel_caps.dwSize = sizeof(hel_caps);
+    IDirect3DDevice2_GetCaps(device, &hal_caps, &hel_caps);
+    if (!(hal_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2) &&
+        !(hel_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2))
+    {
+        skip("Device does not support D3DRENDERSTATE_ROP2.\n");
+        IDirect3DDevice2_Release(device);
+        IDirectDraw_Release(ddraw);
+        DestroyWindow(window);
+        return;
+    }
+
+    background = create_diffuse_material(device, 0.667f, 0.0f, 0.0f, 1.0f);
+    viewport = create_viewport(device, 0, 0, 640, 480);
+    viewport_set_background(device, viewport, background);
+    hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
+    ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
+
+    for (i = 0; i < ARRAY_SIZE(tests); ++i)
+    {
+        hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ROP2, tests[i].rop2);
+        ok(SUCCEEDED(hr), "Failed to set raster op, hr %#x.\n", hr);
+
+        hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
+        ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+        hr = IDirect3DDevice2_BeginScene(device);
+        ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+        hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0);
+        ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+        hr = IDirect3DDevice2_EndScene(device);
+        ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+        hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
+        ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+        for (j = 0; j < 4; ++j)
+        {
+            for (k = 0; k < 4; ++k)
+            {
+                x = 80 * ((2 * k) + 1);
+                y = 60 * ((2 * j) + 1);
+                color = get_surface_color(rt, x, y);
+                ok(compare_color(color, tests[i].expected, 1),
+                        "Expected color 0x%08x at %u, %u, got 0x%08x.\n", tests[i].expected, x, y, color);
+            }
+        }
+        IDirectDrawSurface_Release(rt);
+    }
+
+    destroy_viewport(device, viewport);
+    destroy_material(background);
+    IDirect3DDevice2_Release(device);
+    IDirectDraw2_Release(ddraw);
+    DestroyWindow(window);
+}
+
 static void run_for_each_device_type(void (*test_func)(const GUID *))
 {
     test_func(&IID_IDirect3DHALDevice);
@@ -16161,4 +16277,5 @@ START_TEST(ddraw2)
     test_get_display_mode();
     run_for_each_device_type(test_texture_wrong_caps);
     test_filling_convention();
+    run_for_each_device_type(test_rop2);
 }
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index 136cf90fa60..7b3216001cd 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -19089,6 +19089,117 @@ static void test_filling_convention(void)
     DestroyWindow(window);
 }
 
+static void test_rop2(const GUID *device_guid)
+{
+    static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    static struct
+    {
+        struct vec4 position;
+        D3DCOLOR diffuse;
+    }
+    tquad[] =
+    {
+        {{  0.0f, 480.0f, -0.5f, 1.0f}, 0xffccff00},
+        {{  0.0f,   0.0f, -0.5f, 1.0f}, 0xffccff00},
+        {{640.0f, 480.0f,  1.5f, 1.0f}, 0xffccff00},
+        {{640.0f,   0.0f,  1.5f, 1.0f}, 0xffccff00}
+    };
+    static struct
+    {
+        unsigned int rop2;
+        D3DCOLOR expected;
+    }
+    tests[] =
+    {
+        {R2_BLACK,       0x00000000},
+        {R2_NOTMERGEPEN, 0x001100ff},
+        {R2_MASKNOTPEN,  0x00220000},
+        {R2_NOTCOPYPEN,  0x003300ff},
+        {R2_MASKPENNOT,  0x0044ff00},
+        {R2_NOT,         0x0055ffff},
+        {R2_XORPEN,      0x0066ff00},
+        {R2_NOTMASKPEN,  0x0077ffff},
+        {R2_MASKPEN,     0x00880000},
+        {R2_NOTXORPEN,   0x009900ff},
+        {R2_NOP,         0x00aa0000},
+        {R2_MERGENOTPEN, 0x00bb00ff},
+        {R2_COPYPEN,     0x00ccff00},
+        {R2_MERGEPENNOT, 0x00ddffff},
+        {R2_MERGEPEN,    0x00eeff00},
+        {R2_WHITE,       0x00ffffff}
+    };
+    D3DDEVICEDESC hal_caps, hel_caps;
+    IDirect3DViewport3 *viewport;
+    IDirect3DDevice3 *device;
+    IDirectDrawSurface4 *rt;
+    D3DCOLOR color;
+    HWND window;
+    HRESULT hr;
+    UINT x, y;
+    UINT i, j, k;
+
+    window = create_window();
+    if (!(device = create_device_ex(window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+
+    hal_caps.dwSize = sizeof(hal_caps);
+    hel_caps.dwSize = sizeof(hel_caps);
+    IDirect3DDevice3_GetCaps(device, &hal_caps, &hel_caps);
+    if (!(hal_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2) &&
+        !(hel_caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2))
+    {
+        skip("Device does not support D3DRENDERSTATE_ROP2.\n");
+        IDirect3DDevice3_Release(device);
+        DestroyWindow(window);
+        return;
+    }
+
+    viewport = create_viewport(device, 0, 0, 640, 480);
+    hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
+    ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
+
+    for (i = 0; i < ARRAY_SIZE(tests); ++i)
+    {
+        hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ROP2, tests[i].rop2);
+        ok(SUCCEEDED(hr), "Failed to set raster op, hr %#x.\n", hr);
+
+        hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffaa0000, 0.0f, 0);
+        ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+        hr = IDirect3DDevice3_BeginScene(device);
+        ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+        hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
+        ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+        hr = IDirect3DDevice3_EndScene(device);
+        ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+        hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
+        ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+        for (j = 0; j < 4; ++j)
+        {
+            for (k = 0; k < 4; ++k)
+            {
+                x = 80 * ((2 * k) + 1);
+                y = 60 * ((2 * j) + 1);
+                color = get_surface_color(rt, x, y);
+                ok(compare_color(color, tests[i].expected, 1),
+                        "Expected color 0x%08x at %u, %u, got 0x%08x.\n", tests[i].expected, x, y, color);
+            }
+        }
+        IDirectDrawSurface4_Release(rt);
+    }
+
+    destroy_viewport(device, viewport);
+    IDirect3DDevice3_Release(device);
+    DestroyWindow(window);
+}
+
 START_TEST(ddraw4)
 {
     DDDEVICEIDENTIFIER identifier;
@@ -19229,4 +19340,5 @@ START_TEST(ddraw4)
     test_get_display_mode();
     run_for_each_device_type(test_texture_wrong_caps);
     test_filling_convention();
+    run_for_each_device_type(test_rop2);
 }
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index 711eac2a6d6..a22e3942f39 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -19324,6 +19324,107 @@ static void test_filling_convention(void)
     DestroyWindow(window);
 }
 
+static void test_rop2(const GUID *device_guid)
+{
+    static struct
+    {
+        struct vec4 position;
+        D3DCOLOR diffuse;
+    }
+    tquad[] =
+    {
+        {{  0.0f, 480.0f, -0.5f, 1.0f}, 0xffccff00},
+        {{  0.0f,   0.0f, -0.5f, 1.0f}, 0xffccff00},
+        {{640.0f, 480.0f,  1.5f, 1.0f}, 0xffccff00},
+        {{640.0f,   0.0f,  1.5f, 1.0f}, 0xffccff00}
+    };
+    static struct
+    {
+        unsigned int rop2;
+        D3DCOLOR expected;
+    }
+    tests[] =
+    {
+        {R2_BLACK,       0x00000000},
+        {R2_NOTMERGEPEN, 0x001100ff},
+        {R2_MASKNOTPEN,  0x00220000},
+        {R2_NOTCOPYPEN,  0x003300ff},
+        {R2_MASKPENNOT,  0x0044ff00},
+        {R2_NOT,         0x0055ffff},
+        {R2_XORPEN,      0x0066ff00},
+        {R2_NOTMASKPEN,  0x0077ffff},
+        {R2_MASKPEN,     0x00880000},
+        {R2_NOTXORPEN,   0x009900ff},
+        {R2_NOP,         0x00aa0000},
+        {R2_MERGENOTPEN, 0x00bb00ff},
+        {R2_COPYPEN,     0x00ccff00},
+        {R2_MERGEPENNOT, 0x00ddffff},
+        {R2_MERGEPEN,    0x00eeff00},
+        {R2_WHITE,       0x00ffffff}
+    };
+    D3DDEVICEDESC7 caps;
+    IDirect3DDevice7 *device;
+    IDirectDrawSurface7 *rt;
+    D3DCOLOR color;
+    HWND window;
+    HRESULT hr;
+    UINT x, y;
+    UINT i, j, k;
+
+    window = create_window();
+    if (!(device = create_device_ex(window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+
+    IDirect3DDevice7_GetCaps(device, &caps);
+    if (!(caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_ROP2))
+    {
+        skip("Device does not support D3DRENDERSTATE_ROP2.\n");
+        IDirect3DDevice7_Release(device);
+        DestroyWindow(window);
+        return;
+    }
+
+    hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
+
+    for (i = 0; i < ARRAY_SIZE(tests); ++i)
+    {
+        hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ROP2, tests[i].rop2);
+        ok(SUCCEEDED(hr), "Failed to set raster op, hr %#x.\n", hr);
+
+        hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffaa0000, 0.0f, 0);
+        ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+        hr = IDirect3DDevice7_BeginScene(device);
+        ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+        hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
+        ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+        hr = IDirect3DDevice7_EndScene(device);
+        ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+        hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
+        ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+        for (j = 0; j < 4; ++j)
+        {
+            for (k = 0; k < 4; ++k)
+            {
+                x = 80 * ((2 * k) + 1);
+                y = 60 * ((2 * j) + 1);
+                color = get_surface_color(rt, x, y);
+                ok(compare_color(color, tests[i].expected, 1),
+                        "Expected color 0x%08x at %u, %u, got 0x%08x.\n", tests[i].expected, x, y, color);
+            }
+        }
+        IDirectDrawSurface7_Release(rt);
+    }
+
+    IDirect3DDevice7_Release(device);
+    DestroyWindow(window);
+}
+
 static void run_for_each_device_type(void (*test_func)(const GUID *))
 {
     test_func(hw_device_guid);
@@ -19502,4 +19603,5 @@ START_TEST(ddraw7)
     test_get_display_mode();
     run_for_each_device_type(test_texture_wrong_caps);
     test_filling_convention();
+    run_for_each_device_type(test_rop2);
 }
-- 
2.34.1




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