[PATCH v2 2/7] d3d11: Upgrade to ID3D11BlendState1.

Zebediah Figura zfigura at codeweavers.com
Mon May 16 00:49:20 CDT 2022


From: Chip Davis <cdavis5x at gmail.com>

Signed-off-by: Chip Davis <cdavis5x at gmail.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
v2: Copy the logic op fields to tmp_desc in d3d_blend_state_create().

This supersedes 235590.

 dlls/d3d11/d3d11_private.h | 12 ++---
 dlls/d3d11/device.c        | 65 ++++++++++++++++---------
 dlls/d3d11/state.c         | 97 +++++++++++++++++++++++++-------------
 3 files changed, 115 insertions(+), 59 deletions(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index efe26551258..29a01dd91ad 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -408,26 +408,26 @@ struct d3d11_class_linkage
 HRESULT d3d11_class_linkage_create(struct d3d_device *device,
         struct d3d11_class_linkage **class_linkage) DECLSPEC_HIDDEN;
 
-/* ID3D11BlendState, ID3D10BlendState1 */
+/* ID3D11BlendState1, ID3D10BlendState1 */
 struct d3d_blend_state
 {
-    ID3D11BlendState ID3D11BlendState_iface;
+    ID3D11BlendState1 ID3D11BlendState1_iface;
     ID3D10BlendState1 ID3D10BlendState1_iface;
     LONG refcount;
 
     struct wined3d_private_store private_store;
     struct wined3d_blend_state *wined3d_state;
-    D3D11_BLEND_DESC desc;
+    D3D11_BLEND_DESC1 desc;
     struct wine_rb_entry entry;
     ID3D11Device2 *device;
 };
 
-static inline struct d3d_blend_state *impl_from_ID3D11BlendState(ID3D11BlendState *iface)
+static inline struct d3d_blend_state *impl_from_ID3D11BlendState1(ID3D11BlendState1 *iface)
 {
-    return CONTAINING_RECORD(iface, struct d3d_blend_state, ID3D11BlendState_iface);
+    return CONTAINING_RECORD(iface, struct d3d_blend_state, ID3D11BlendState1_iface);
 }
 
-HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC *desc,
+HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC1 *desc,
         struct d3d_blend_state **state) DECLSPEC_HIDDEN;
 struct d3d_blend_state *unsafe_impl_from_ID3D11BlendState(ID3D11BlendState *iface) DECLSPEC_HIDDEN;
 struct d3d_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index ecf45e9ce33..263613911f8 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -2204,7 +2204,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_OMGetBlendState(ID3D11DeviceC
         if (wined3d_state)
         {
             blend_state_impl = wined3d_blend_state_get_parent(wined3d_state);
-            ID3D11BlendState_AddRef(*blend_state = &blend_state_impl->ID3D11BlendState_iface);
+            ID3D11BlendState_AddRef(*blend_state = (ID3D11BlendState *)&blend_state_impl->ID3D11BlendState1_iface);
         }
         else
             *blend_state = NULL;
@@ -3632,23 +3632,53 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateClassLinkage(ID3D11Device2 *
     return S_OK;
 }
 
-static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBlendState(ID3D11Device2 *iface,
-        const D3D11_BLEND_DESC *desc, ID3D11BlendState **blend_state)
+static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBlendState1(ID3D11Device2 *iface,
+        const D3D11_BLEND_DESC1 *desc, ID3D11BlendState1 **state)
 {
     struct d3d_device *device = impl_from_ID3D11Device2(iface);
     struct d3d_blend_state *object;
     HRESULT hr;
 
-    TRACE("iface %p, desc %p, blend_state %p.\n", iface, desc, blend_state);
+    TRACE("iface %p, desc %p, state %p.\n", iface, desc, state);
 
     if (FAILED(hr = d3d_blend_state_create(device, desc, &object)))
         return hr;
 
-    *blend_state = &object->ID3D11BlendState_iface;
+    *state = &object->ID3D11BlendState1_iface;
 
     return S_OK;
 }
 
+static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBlendState(ID3D11Device2 *iface,
+        const D3D11_BLEND_DESC *desc, ID3D11BlendState **blend_state)
+{
+    D3D11_BLEND_DESC1 d3d11_1_desc;
+    unsigned int i;
+
+    TRACE("iface %p, desc %p, blend_state %p.\n", iface, desc, blend_state);
+
+    if (!desc)
+        return E_INVALIDARG;
+
+    d3d11_1_desc.AlphaToCoverageEnable = desc->AlphaToCoverageEnable;
+    d3d11_1_desc.IndependentBlendEnable = desc->IndependentBlendEnable;
+    for (i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i)
+    {
+        d3d11_1_desc.RenderTarget[i].BlendEnable = desc->RenderTarget[i].BlendEnable;
+        d3d11_1_desc.RenderTarget[i].LogicOpEnable = FALSE;
+        d3d11_1_desc.RenderTarget[i].SrcBlend = desc->RenderTarget[i].SrcBlend;
+        d3d11_1_desc.RenderTarget[i].DestBlend = desc->RenderTarget[i].DestBlend;
+        d3d11_1_desc.RenderTarget[i].BlendOp = desc->RenderTarget[i].BlendOp;
+        d3d11_1_desc.RenderTarget[i].SrcBlendAlpha = desc->RenderTarget[i].SrcBlendAlpha;
+        d3d11_1_desc.RenderTarget[i].DestBlendAlpha = desc->RenderTarget[i].DestBlendAlpha;
+        d3d11_1_desc.RenderTarget[i].BlendOpAlpha = desc->RenderTarget[i].BlendOpAlpha;
+        d3d11_1_desc.RenderTarget[i].LogicOp = D3D11_LOGIC_OP_COPY;
+        d3d11_1_desc.RenderTarget[i].RenderTargetWriteMask = desc->RenderTarget[i].RenderTargetWriteMask;
+    }
+
+    return d3d11_device_CreateBlendState1(iface, &d3d11_1_desc, (ID3D11BlendState1 **)blend_state);
+}
+
 static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDepthStencilState(ID3D11Device2 *iface,
         const D3D11_DEPTH_STENCIL_DESC *desc, ID3D11DepthStencilState **depth_stencil_state)
 {
@@ -4281,14 +4311,6 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeferredContext1(ID3D11Devic
     return S_OK;
 }
 
-static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBlendState1(ID3D11Device2 *iface,
-        const D3D11_BLEND_DESC1 *desc, ID3D11BlendState1 **state)
-{
-    FIXME("iface %p, desc %p, state %p stub!\n", iface, desc, state);
-
-    return E_NOTIMPL;
-}
-
 static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState1(ID3D11Device2 *iface,
         const D3D11_RASTERIZER_DESC1 *desc, ID3D11RasterizerState1 **state)
 {
@@ -4993,7 +5015,8 @@ static void STDMETHODCALLTYPE d3d10_device_OMSetBlendState(ID3D10Device1 *iface,
 
     blend_state_object = unsafe_impl_from_ID3D10BlendState(blend_state);
     d3d11_device_context_OMSetBlendState(&device->immediate_context.ID3D11DeviceContext1_iface,
-            blend_state_object ? &blend_state_object->ID3D11BlendState_iface : NULL, blend_factor, sample_mask);
+            blend_state_object ? (ID3D11BlendState *)&blend_state_object->ID3D11BlendState1_iface : NULL,
+            blend_factor, sample_mask);
 }
 
 static void STDMETHODCALLTYPE d3d10_device_OMSetDepthStencilState(ID3D10Device1 *iface,
@@ -5670,7 +5693,8 @@ static void STDMETHODCALLTYPE d3d10_device_OMGetBlendState(ID3D10Device1 *iface,
     {
         if (d3d11_blend_state)
         {
-            *blend_state = (ID3D10BlendState *)&impl_from_ID3D11BlendState(d3d11_blend_state)->ID3D10BlendState1_iface;
+            *blend_state = (ID3D10BlendState *)&impl_from_ID3D11BlendState1(
+                    (ID3D11BlendState1 *)d3d11_blend_state)->ID3D10BlendState1_iface;
             ID3D10BlendState_AddRef(*blend_state);
         }
         else
@@ -6267,16 +6291,15 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState1(ID3D10Device1 *i
         const D3D10_BLEND_DESC1 *desc, ID3D10BlendState1 **blend_state)
 {
     struct d3d_device *device = impl_from_ID3D10Device(iface);
-    struct d3d_blend_state *object;
+    ID3D11BlendState *object;
     HRESULT hr;
 
     TRACE("iface %p, desc %p, blend_state %p.\n", iface, desc, blend_state);
 
-    if (FAILED(hr = d3d_blend_state_create(device, (const D3D11_BLEND_DESC *)desc, &object)))
+    if (FAILED(hr = d3d11_device_CreateBlendState(&device->ID3D11Device2_iface, (const D3D11_BLEND_DESC *)desc, &object)))
         return hr;
 
-    *blend_state = &object->ID3D10BlendState1_iface;
-
+    *blend_state = &impl_from_ID3D11BlendState1((ID3D11BlendState1 *)object)->ID3D10BlendState1_iface;
     return S_OK;
 }
 
@@ -6867,8 +6890,8 @@ static int d3d_sampler_state_compare(const void *key, const struct wine_rb_entry
 
 static int d3d_blend_state_compare(const void *key, const struct wine_rb_entry *entry)
 {
-    const D3D11_BLEND_DESC *ka = key;
-    const D3D11_BLEND_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d_blend_state, entry)->desc;
+    const D3D11_BLEND_DESC1 *ka = key;
+    const D3D11_BLEND_DESC1 *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d_blend_state, entry)->desc;
 
     return memcmp(ka, kb, sizeof(*ka));
 }
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index f67017ff1ef..422f6bd7938 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -21,20 +21,21 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
 
-/* ID3D11BlendState methods */
+/* ID3D11BlendState1 methods */
 
-static HRESULT STDMETHODCALLTYPE d3d11_blend_state_QueryInterface(ID3D11BlendState *iface,
+static HRESULT STDMETHODCALLTYPE d3d11_blend_state_QueryInterface(ID3D11BlendState1 *iface,
         REFIID riid, void **object)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
 
     if (IsEqualGUID(riid, &IID_ID3D11BlendState)
+            || IsEqualGUID(riid, &IID_ID3D11BlendState1)
             || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
             || IsEqualGUID(riid, &IID_IUnknown))
     {
-        ID3D11BlendState_AddRef(iface);
+        ID3D11BlendState1_AddRef(iface);
         *object = iface;
         return S_OK;
     }
@@ -54,9 +55,9 @@ static HRESULT STDMETHODCALLTYPE d3d11_blend_state_QueryInterface(ID3D11BlendSta
     return E_NOINTERFACE;
 }
 
-static ULONG STDMETHODCALLTYPE d3d11_blend_state_AddRef(ID3D11BlendState *iface)
+static ULONG STDMETHODCALLTYPE d3d11_blend_state_AddRef(ID3D11BlendState1 *iface)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
     ULONG refcount = InterlockedIncrement(&state->refcount);
 
     TRACE("%p increasing refcount to %lu.\n", state, refcount);
@@ -70,9 +71,9 @@ static ULONG STDMETHODCALLTYPE d3d11_blend_state_AddRef(ID3D11BlendState *iface)
     return refcount;
 }
 
-static ULONG STDMETHODCALLTYPE d3d11_blend_state_Release(ID3D11BlendState *iface)
+static ULONG STDMETHODCALLTYPE d3d11_blend_state_Release(ID3D11BlendState1 *iface)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
     ULONG refcount = InterlockedDecrement(&state->refcount);
 
     TRACE("%p decreasing refcount to %lu.\n", state, refcount);
@@ -87,10 +88,10 @@ static ULONG STDMETHODCALLTYPE d3d11_blend_state_Release(ID3D11BlendState *iface
     return refcount;
 }
 
-static void STDMETHODCALLTYPE d3d11_blend_state_GetDevice(ID3D11BlendState *iface,
+static void STDMETHODCALLTYPE d3d11_blend_state_GetDevice(ID3D11BlendState1 *iface,
         ID3D11Device **device)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, device %p.\n", iface, device);
 
@@ -98,46 +99,69 @@ static void STDMETHODCALLTYPE d3d11_blend_state_GetDevice(ID3D11BlendState *ifac
     ID3D11Device_AddRef(*device);
 }
 
-static HRESULT STDMETHODCALLTYPE d3d11_blend_state_GetPrivateData(ID3D11BlendState *iface,
+static HRESULT STDMETHODCALLTYPE d3d11_blend_state_GetPrivateData(ID3D11BlendState1 *iface,
         REFGUID guid, UINT *data_size, void *data)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
 
     return d3d_get_private_data(&state->private_store, guid, data_size, data);
 }
 
-static HRESULT STDMETHODCALLTYPE d3d11_blend_state_SetPrivateData(ID3D11BlendState *iface,
+static HRESULT STDMETHODCALLTYPE d3d11_blend_state_SetPrivateData(ID3D11BlendState1 *iface,
         REFGUID guid, UINT data_size, const void *data)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
 
     return d3d_set_private_data(&state->private_store, guid, data_size, data);
 }
 
-static HRESULT STDMETHODCALLTYPE d3d11_blend_state_SetPrivateDataInterface(ID3D11BlendState *iface,
+static HRESULT STDMETHODCALLTYPE d3d11_blend_state_SetPrivateDataInterface(ID3D11BlendState1 *iface,
         REFGUID guid, const IUnknown *data)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
 
     return d3d_set_private_data_interface(&state->private_store, guid, data);
 }
 
-static void STDMETHODCALLTYPE d3d11_blend_state_GetDesc(ID3D11BlendState *iface, D3D11_BLEND_DESC *desc)
+static void STDMETHODCALLTYPE d3d11_blend_state_GetDesc(ID3D11BlendState1 *iface, D3D11_BLEND_DESC *desc)
 {
-    struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface);
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
+    const D3D11_BLEND_DESC1 *d3d11_desc = &state->desc;
+    unsigned int i;
+
+    TRACE("iface %p, desc %p.\n", iface, desc);
+
+    desc->AlphaToCoverageEnable = d3d11_desc->AlphaToCoverageEnable;
+    desc->IndependentBlendEnable = d3d11_desc->IndependentBlendEnable;
+    for (i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i)
+    {
+        desc->RenderTarget[i].BlendEnable = d3d11_desc->RenderTarget[i].BlendEnable;
+        desc->RenderTarget[i].SrcBlend = d3d11_desc->RenderTarget[i].SrcBlend;
+        desc->RenderTarget[i].DestBlend = d3d11_desc->RenderTarget[i].DestBlend;
+        desc->RenderTarget[i].BlendOp = d3d11_desc->RenderTarget[i].BlendOp;
+        desc->RenderTarget[i].SrcBlendAlpha = d3d11_desc->RenderTarget[i].SrcBlendAlpha;
+        desc->RenderTarget[i].DestBlendAlpha = d3d11_desc->RenderTarget[i].DestBlendAlpha;
+        desc->RenderTarget[i].BlendOpAlpha = d3d11_desc->RenderTarget[i].BlendOpAlpha;
+        desc->RenderTarget[i].RenderTargetWriteMask = d3d11_desc->RenderTarget[i].RenderTargetWriteMask;
+    }
+}
+
+static void STDMETHODCALLTYPE d3d11_blend_state_GetDesc1(ID3D11BlendState1 *iface, D3D11_BLEND_DESC1 *desc)
+{
+    struct d3d_blend_state *state = impl_from_ID3D11BlendState1(iface);
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     *desc = state->desc;
 }
 
-static const struct ID3D11BlendStateVtbl d3d11_blend_state_vtbl =
+static const struct ID3D11BlendState1Vtbl d3d11_blend_state_vtbl =
 {
     /* IUnknown methods */
     d3d11_blend_state_QueryInterface,
@@ -150,6 +174,8 @@ static const struct ID3D11BlendStateVtbl d3d11_blend_state_vtbl =
     d3d11_blend_state_SetPrivateDataInterface,
     /* ID3D11BlendState methods */
     d3d11_blend_state_GetDesc,
+    /* ID3D11BlendState1 methods */
+    d3d11_blend_state_GetDesc1,
 };
 
 /* ID3D10BlendState methods */
@@ -168,7 +194,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_blend_state_QueryInterface(ID3D10BlendSta
 
     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
 
-    return d3d11_blend_state_QueryInterface(&state->ID3D11BlendState_iface, riid, object);
+    return d3d11_blend_state_QueryInterface(&state->ID3D11BlendState1_iface, riid, object);
 }
 
 static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState1 *iface)
@@ -177,7 +203,7 @@ static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState1 *iface
 
     TRACE("iface %p.\n", iface);
 
-    return d3d11_blend_state_AddRef(&state->ID3D11BlendState_iface);
+    return d3d11_blend_state_AddRef(&state->ID3D11BlendState1_iface);
 }
 
 static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState1 *iface)
@@ -186,7 +212,7 @@ static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState1 *ifac
 
     TRACE("iface %p.\n", iface);
 
-    return d3d11_blend_state_Release(&state->ID3D11BlendState_iface);
+    return d3d11_blend_state_Release(&state->ID3D11BlendState1_iface);
 }
 
 /* ID3D10DeviceChild methods */
@@ -247,7 +273,7 @@ static D3D10_BLEND_OP d3d10_blend_op_from_d3d11(D3D11_BLEND_OP op)
 static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc(ID3D10BlendState1 *iface, D3D10_BLEND_DESC *desc)
 {
     struct d3d_blend_state *state = impl_from_ID3D10BlendState(iface);
-    const D3D11_BLEND_DESC *d3d11_desc = &state->desc;
+    const D3D11_BLEND_DESC1 *d3d11_desc = &state->desc;
     unsigned int i;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
@@ -272,7 +298,7 @@ static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc1(ID3D10BlendState1 *ifac
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
-    memcpy(desc, &state->desc, sizeof(*desc));
+    d3d11_blend_state_GetDesc(&state->ID3D11BlendState1_iface, (D3D11_BLEND_DESC *)desc);
 }
 
 static const struct ID3D10BlendState1Vtbl d3d10_blend_state_vtbl =
@@ -317,21 +343,21 @@ static enum wined3d_blend_op wined3d_blend_op_from_d3d11(D3D11_BLEND_OP op)
     return (enum wined3d_blend_op)op;
 }
 
-HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC *desc,
+HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC1 *desc,
         struct d3d_blend_state **state)
 {
     struct wined3d_blend_state_desc wined3d_desc;
     struct d3d_blend_state *object;
     struct wine_rb_entry *entry;
-    D3D11_BLEND_DESC tmp_desc;
+    D3D11_BLEND_DESC1 tmp_desc;
     unsigned int i, j;
     HRESULT hr;
 
     if (!desc)
         return E_INVALIDARG;
 
-    /* D3D11_RENDER_TARGET_BLEND_DESC has a hole, which is a problem because we use
-     * D3D11_BLEND_DESC as a key in the rbtree. */
+    /* D3D11_RENDER_TARGET_BLEND_DESC1 has a hole, which is a problem because we use
+     * D3D11_BLEND_DESC1 as a key in the rbtree. */
     memset(&tmp_desc, 0, sizeof(tmp_desc));
     tmp_desc.AlphaToCoverageEnable = desc->AlphaToCoverageEnable;
     tmp_desc.IndependentBlendEnable = desc->IndependentBlendEnable;
@@ -357,6 +383,13 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC
             tmp_desc.RenderTarget[i].DestBlendAlpha = D3D11_BLEND_ZERO;
             tmp_desc.RenderTarget[i].BlendOpAlpha = D3D11_BLEND_OP_ADD;
         }
+
+        tmp_desc.RenderTarget[i].LogicOpEnable = desc->RenderTarget[j].LogicOpEnable;
+        if (tmp_desc.RenderTarget[i].LogicOpEnable)
+            tmp_desc.RenderTarget[i].LogicOp = desc->RenderTarget[j].LogicOp;
+        else
+            tmp_desc.RenderTarget[i].LogicOp = D3D11_LOGIC_OP_NOOP;
+
         tmp_desc.RenderTarget[i].RenderTargetWriteMask = desc->RenderTarget[j].RenderTargetWriteMask;
     }
 
@@ -366,7 +399,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC
         object = WINE_RB_ENTRY_VALUE(entry, struct d3d_blend_state, entry);
 
         TRACE("Returning existing blend state %p.\n", object);
-        ID3D11BlendState_AddRef(&object->ID3D11BlendState_iface);
+        ID3D11BlendState1_AddRef(&object->ID3D11BlendState1_iface);
         *state = object;
         wined3d_mutex_unlock();
 
@@ -379,7 +412,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC
         return E_OUTOFMEMORY;
     }
 
-    object->ID3D11BlendState_iface.lpVtbl = &d3d11_blend_state_vtbl;
+    object->ID3D11BlendState1_iface.lpVtbl = &d3d11_blend_state_vtbl;
     object->ID3D10BlendState1_iface.lpVtbl = &d3d10_blend_state_vtbl;
     object->refcount = 1;
     wined3d_private_store_init(&object->private_store);
@@ -434,9 +467,9 @@ struct d3d_blend_state *unsafe_impl_from_ID3D11BlendState(ID3D11BlendState *ifac
 {
     if (!iface)
         return NULL;
-    assert(iface->lpVtbl == &d3d11_blend_state_vtbl);
+    assert(iface->lpVtbl == (ID3D11BlendStateVtbl *)&d3d11_blend_state_vtbl);
 
-    return impl_from_ID3D11BlendState(iface);
+    return impl_from_ID3D11BlendState1((ID3D11BlendState1 *)iface);
 }
 
 struct d3d_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface)
-- 
2.35.1




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