[PATCH 2/4] windows.gaming.input: Implement IForceFeedbackEffect_(Start|Stop).
Rémi Bernon
wine at gitlab.winehq.org
Thu May 19 02:42:49 CDT 2022
From: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
dlls/dinput/tests/force_feedback.c | 18 ----------------
dlls/windows.gaming.input/force_feedback.c | 25 ++++++++++++++++++----
2 files changed, 21 insertions(+), 22 deletions(-)
diff --git a/dlls/dinput/tests/force_feedback.c b/dlls/dinput/tests/force_feedback.c
index c471a80de00..182bb9919bb 100644
--- a/dlls/dinput/tests/force_feedback.c
+++ b/dlls/dinput/tests/force_feedback.c
@@ -5596,7 +5596,6 @@ static void test_windows_gaming_input(void)
.report_id = 2,
.report_len = 4,
.report_buf = {2,0x01,0x01,0x01},
- .todo = TRUE,
};
struct hid_expect expect_effect_stop =
{
@@ -5604,7 +5603,6 @@ static void test_windows_gaming_input(void)
.report_id = 2,
.report_len = 4,
.report_buf = {2,0x01,0x03,0x00},
- .todo = TRUE,
};
struct hid_expect expect_unload[] =
{
@@ -6103,20 +6101,16 @@ static void test_windows_gaming_input(void)
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, expect_unload, sizeof(expect_unload) );
@@ -6200,20 +6194,16 @@ static void test_windows_gaming_input(void)
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, expect_unload, sizeof(expect_unload) );
@@ -6299,20 +6289,16 @@ static void test_windows_gaming_input(void)
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, expect_unload, sizeof(expect_unload) );
@@ -6377,20 +6363,16 @@ static void test_windows_gaming_input(void)
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_start, sizeof(expect_effect_start) );
hr = IForceFeedbackEffect_Start( effect );
- todo_wine
ok( hr == S_OK, "Start returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, &expect_effect_stop, sizeof(expect_effect_stop) );
hr = IForceFeedbackEffect_Stop( effect );
- todo_wine
ok( hr == S_OK, "Stop returned %#lx\n", hr );
set_hid_expect( file, expect_unload, sizeof(expect_unload) );
diff --git a/dlls/windows.gaming.input/force_feedback.c b/dlls/windows.gaming.input/force_feedback.c
index dd10f86bd3e..51d02171001 100644
--- a/dlls/windows.gaming.input/force_feedback.c
+++ b/dlls/windows.gaming.input/force_feedback.c
@@ -242,14 +242,31 @@ static HRESULT WINAPI effect_get_State( IForceFeedbackEffect *iface, ForceFeedba
static HRESULT WINAPI effect_Start( IForceFeedbackEffect *iface )
{
- FIXME( "iface %p stub!\n", iface );
- return E_NOTIMPL;
+ struct effect *impl = impl_from_IForceFeedbackEffect( iface );
+ HRESULT hr = E_UNEXPECTED;
+ DWORD flags = 0;
+
+ TRACE( "iface %p.\n", iface );
+
+ EnterCriticalSection( &impl->cs );
+ if (impl->effect) hr = IDirectInputEffect_Start( impl->effect, impl->repeat_count, flags );
+ LeaveCriticalSection( &impl->cs );
+
+ return hr;
}
static HRESULT WINAPI effect_Stop( IForceFeedbackEffect *iface )
{
- FIXME( "iface %p stub!\n", iface );
- return E_NOTIMPL;
+ struct effect *impl = impl_from_IForceFeedbackEffect( iface );
+ HRESULT hr = E_UNEXPECTED;
+
+ TRACE( "iface %p.\n", iface );
+
+ EnterCriticalSection( &impl->cs );
+ if (impl->effect) hr = IDirectInputEffect_Stop( impl->effect );
+ LeaveCriticalSection( &impl->cs );
+
+ return hr;
}
static const struct IForceFeedbackEffectVtbl effect_vtbl =
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/94
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