[PATCH v2 0/5] MR101: wined3d: Various patches.

Matteo Bruni (@Mystral) wine at gitlab.winehq.org
Tue May 24 15:52:58 CDT 2022


Next 5 patches in my queue, mostly fixing issues with older GPUs / drivers.

--
  v2: wined3d: Add some state table consistency checking to context_invalidate_state().
      wined3d: Assert that the CS queue size is a power of two.
      wined3d: Allow blits with fixups in the FFP blitter without a shader backend.
      d3d9/tests: Fix typo.
      wined3d: Don't touch GL sRGB decode state when not supported.
 
https://gitlab.winehq.org/wine/wine/-/merge_requests/101



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