[PATCH v2 5/7] d3d11: Always initialize out shader pointer in CreateHullShader().
Marvin
testbot at winehq.org
Fri May 27 09:41:33 CDT 2022
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=115688
Your paranoid android.
=== w1064 (32 bit report) ===
d3d11:
d3d11.c:5815: Test failed: Got unexpected query result 0x0000000000000000.
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