dsound patch
Ove Kaaven
ovehk at ping.uio.no
Sat Sep 8 08:33:50 CDT 2001
May as well submit this...
Log:
Ove Kaaven <ovek at transgaming.com>
Fix buffering problems in HEL mode.
Index: dlls/dsound/dsound_main.c
===================================================================
RCS file: /cvsroot/winex/wine/dlls/dsound/dsound_main.c,v
retrieving revision 1.1.1.13
retrieving revision 1.29
diff -u -r1.1.1.13 -r1.29
--- dlls/dsound/dsound_main.c 2001/08/29 18:14:57 1.1.1.13
+++ dlls/dsound/dsound_main.c 2001/08/29 19:37:07 1.29
@@ -2047,6 +2047,11 @@
primarybuf->dsbd.dwFlags = dsbd->dwFlags;
return DS_OK;
} /* Else create primary buffer */
+ } else {
+ if (dsbd->dwBufferBytes < DSBSIZE_MIN || dsbd->dwBufferBytes > DSBSIZE_MAX) {
+ ERR("invalid sound buffer size %ld\n", dsbd->dwBufferBytes);
+ return DSERR_INVALIDPARAM; /* FIXME: which error? */
+ }
}
*ippdsb = (IDirectSoundBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBufferImpl));
@@ -3214,6 +3219,10 @@
mixq++;
} else mixq = 0;
if (forced) mixq = DS_SND_QUEUE;
+
+ /* Make sure that we don't rewrite any fragments that have already been
+ written and are waiting to be played */
+ mixq = (dsound->pwqueue > mixq) ? 0 : (mixq - dsound->pwqueue);
/* output it */
for (; mixq; mixq--) {
Index: include/dsound.h
===================================================================
RCS file: /cvsroot/winex/wine/include/dsound.h,v
retrieving revision 1.1.1.2
retrieving revision 1.3
diff -u -r1.1.1.2 -r1.3
--- include/dsound.h 2001/08/29 18:21:51 1.1.1.2
+++ include/dsound.h 2001/08/29 19:37:08 1.3
@@ -130,6 +130,8 @@
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+#define DSBSIZE_MIN 4
+#define DSBSIZE_MAX 0xFFFFFFF
#define DSBPAN_LEFT -10000
#define DSBPAN_RIGHT 10000
#define DSBVOLUME_MAX 0
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