[D3D 67] Fix small compilation bug
Christian Costa
titan.costa at wanadoo.fr
Mon Dec 30 05:32:50 CST 2002
Hi all,
This patch fix a compilation bug that was around for 10 patches or so.
Modified files :
dlls/ddraw/d3ddevice/mesa.c
Changelog :
Fix small compilation bug.
Christian Costa titan.costa at wanadoo.fr
-------------- next part --------------
diff -u -r ../../winebase/wine/dlls/ddraw/d3ddevice/mesa.c dlls/ddraw/d3ddevice/mesa.c
--- ../../winebase/wine/dlls/ddraw/d3ddevice/mesa.c Mon Dec 30 12:16:12 2002
+++ dlls/ddraw/d3ddevice/mesa.c Mon Dec 30 12:25:13 2002
@@ -1980,8 +1980,8 @@
{
if (dwFlags & DDBLT_COLORFILL) {
/* This is easy to handle for the D3D Device... */
- TRACE(" executing D3D Device override.\n");
DWORD color = lpbltfx->u5.dwFillColor;
+ TRACE(" executing D3D Device override.\n");
d3ddevice_clear(This->d3ddevice, 0, NULL, D3DCLEAR_TARGET, color, 0.0, 0x00000000);
return DD_OK;
}
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