DSound ReWind merge

Lionel Ulmer lionel.ulmer at free.fr
Tue Jun 11 16:49:16 CDT 2002


Hi all,

This is the last merge of the patches sent to the ReWind tree last week-end.

There are new files created (attached to the patch as diffs to /dev/null).
This time I did not forget to add the viral footer to it :-)

The patch is .gzed to save bandwidth (as a lot of code was moved, it is a
huge patch).

Changelog:
 Ove Kaaven <ovek at transgaming.com>
 Support DirectSound 8 interfaces. Split interface implementations into
 separate files. Split primary buffer and secondary buffer interfaces into
 separate implementations. Made the primary buffer state part of the dsound
 object, so primary buffer objects can be created and refcounted
 independently. Made the interfaces follow COM aggregation rules more
 closely. Converted the dsound critical section to a R/W lock to improve
 potential remixing concurrency. Fixed various bugs and refcounting issues.
 

-- 
		 Lionel Ulmer - http://www.bbrox.org/
-------------- next part --------------
A non-text attachment was scrubbed...
Name: PATCH_DSOUND.gz
Type: application/octet-stream
Size: 57108 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20020611/b4e02bad/PATCH_DSOUND.obj


More information about the wine-patches mailing list