DSound ReWind merge
Lionel Ulmer
lionel.ulmer at free.fr
Tue Jun 11 16:49:16 CDT 2002
Hi all,
This is the last merge of the patches sent to the ReWind tree last week-end.
There are new files created (attached to the patch as diffs to /dev/null).
This time I did not forget to add the viral footer to it :-)
The patch is .gzed to save bandwidth (as a lot of code was moved, it is a
huge patch).
Changelog:
Ove Kaaven <ovek at transgaming.com>
Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces into
separate implementations. Made the primary buffer state part of the dsound
object, so primary buffer objects can be created and refcounted
independently. Made the interfaces follow COM aggregation rules more
closely. Converted the dsound critical section to a R/W lock to improve
potential remixing concurrency. Fixed various bugs and refcounting issues.
--
Lionel Ulmer - http://www.bbrox.org/
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