glMTexCoord2fSGIS bugfix

Charles Vaughn charlesv at mfos.org
Thu Mar 7 14:47:58 CST 2002


Patch is applied to wine/dlls/opengl32/make_opengl, then make_opengl is
run to generate updated source files.  This fixes the issue of
glMTexCoord2fSGIS not being found in opengl_ext.c, which caused lighting
problems in Quake 2 based games, such as Ananchronox.

See http://ucsub.colorado.edu/~vaughncp/anox for details

-- 
-----------------------------------------------------------
     Charles Vaughn
     Student, University of Colorado - Boulder
     Webmaster My Favorite Operating System, mfos.org
     CTO Metroplex Webs
-----------------------------------------------------------
-------------- next part --------------
--- /tmp/wine/dlls/opengl32/make_opengl	Wed Jan 16 12:49:04 2002
+++ /usr/src/wine/dlls/opengl32/make_opengl	Thu Mar  7 10:37:05 2002
@@ -289,6 +289,9 @@
       "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], 
 								      [ "GLfloat", "s" ], 
 								      [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS" ],
+      "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], 
+								      [ "GLfloat", "s" ], 
+								      [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS" ],
       "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], 
 									[ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS" ],
       "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ], 


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