dx8 patch
Ann and Jason Edmeades
us at the-edmeades.demon.co.uk
Tue Nov 5 16:19:59 CST 2002
Changelog
- Stancil mapping now works (it helps to actually allocate a stencil buffer)
- Texture mapping corrected if no real texture bound
- Code now detects which opengl extensions are present - To be extended
later
- More debug tracepoints
Just to add a bug thank you for Lucho who has been a really big help with
this particular issue.
Jason
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