Enumeration of ZBuffer formats
Lionel Ulmer
lionel.ulmer at free.fr
Thu Nov 28 15:32:11 CST 2002
Hi all,
This patch add enumeration of one dummy Z buffer format... This is enough to
fool most applications (ie the ones that do NOT lock the Z Buffer).
Changelog:
- add enumeration of ZBuffer format
--
Lionel Ulmer - http://www.bbrox.org/
-------------- next part --------------
Index: dlls/ddraw/direct3d/mesa.c
===================================================================
RCS file: /home/wine/wine/dlls/ddraw/direct3d/mesa.c,v
retrieving revision 1.15
diff -u -r1.15 mesa.c
--- dlls/ddraw/direct3d/mesa.c 24 Nov 2002 22:33:41 -0000 1.15
+++ dlls/ddraw/direct3d/mesa.c 28 Nov 2002 21:30:56 -0000
@@ -267,6 +267,32 @@
return d3ddevice_find(This, lpD3DDFS, lpD3DFDR, 3);
}
+HRESULT WINAPI
+GL_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface,
+ REFCLSID riidDevice,
+ LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
+ LPVOID lpContext)
+{
+ ICOM_THIS_FROM(IDirect3DImpl, IDirect3D7, iface);
+ DDPIXELFORMAT pformat;
+
+ TRACE("(%p/%p)->(%s,%p,%p)\n", This, iface, debugstr_guid(riidDevice), lpEnumCallback, lpContext);
+
+ memset(&pformat, 0, sizeof(pformat));
+ pformat.dwSize = sizeof(DDPIXELFORMAT);
+ pformat.dwFourCC = 0;
+ TRACE("Enumerating dummy ZBuffer format (16 bits)\n");
+ pformat.dwFlags = DDPF_ZBUFFER;
+ pformat.u1.dwZBufferBitDepth = 16;
+ pformat.u3.dwZBitMask = 0x0000FFFF;
+ pformat.u5.dwRGBZBitMask = 0x0000FFFF;
+
+ /* Whatever the return value, stop here.. */
+ lpEnumCallback(&pformat, lpContext);
+
+ return D3D_OK;
+}
+
static void light_released(IDirect3DImpl *This, GLenum light_num)
{
IDirect3DGLImpl *glThis = (IDirect3DGLImpl *) This;
@@ -288,7 +314,7 @@
XCAST(EnumDevices) Main_IDirect3DImpl_7_EnumDevices,
XCAST(CreateDevice) Main_IDirect3DImpl_7_CreateDevice,
XCAST(CreateVertexBuffer) Main_IDirect3DImpl_7_3T_CreateVertexBuffer,
- XCAST(EnumZBufferFormats) Main_IDirect3DImpl_7_3T_EnumZBufferFormats,
+ XCAST(EnumZBufferFormats) GL_IDirect3DImpl_7_3T_EnumZBufferFormats,
XCAST(EvictManagedTextures) Main_IDirect3DImpl_7_3T_EvictManagedTextures,
};
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