[dx8-11] Transform optimization fix

Ann and Jason Edmeades us at the-edmeades.demon.co.uk
Mon Apr 21 08:28:30 CDT 2003


Only reapply the world, view or projection transform changes if we really
have to (The overhead of memcmp is nothing compared to the time it can take
actually applying no change at all). Also fix some indenting, and a compile
warning about comparing of pointers

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