[D3D 78] Small patch to get Tomb Raider 3 to work

Lionel Ulmer lionel.ulmer at free.fr
Fri Jan 3 14:23:35 CST 2003


Changelog:
 Enable Z buffer by default.

-- 
		 Lionel Ulmer - http://www.bbrox.org/
-------------- next part --------------
--- /home/ulmer/Wine/wine_base//dlls/ddraw/d3ddevice/main.c	2003-01-03 10:56:21.000000000 +0100
+++ /home/ulmer/Wine/wine_work//dlls/ddraw/d3ddevice/main.c	2003-01-03 18:28:07.000000000 +0100
@@ -41,7 +41,7 @@
     D3DRENDERSTATE_TEXTUREPERSPECTIVE,      TRUE,
     /* FIXME: D3DRENDERSTATE_WRAPU */
     /* FIXME: D3DRENDERSTATE_WRAPV */
-    D3DRENDERSTATE_ZENABLE,                 FALSE,
+    D3DRENDERSTATE_ZENABLE,                 D3DZB_TRUE, /* This needs to be set differently according to the Z buffer status */
     D3DRENDERSTATE_FILLMODE,                D3DFILL_SOLID,
     D3DRENDERSTATE_SHADEMODE,               D3DSHADE_GOURAUD,
     D3DRENDERSTATE_LINEPATTERN,             0,


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