Change "difference" back to "dereference"
Richard Cohen
richard.cohen at virgin.net
Sat Jul 19 06:40:10 CDT 2003
Changelog
+ Revert bogus spelling "fix"
--- documentation/ole.sgml 9 Jul 2003 19:50:14 -0000 1.4
+++ documentation/ole.sgml 19 Jul 2003 11:43:46 -0000
@@ -240,7 +240,7 @@
and initialize the lpVtbl field to point to this variable.
</para>
<para>
- The IDirect3D_Xxx macros then just difference the lpVtbl
+ The IDirect3D_Xxx macros then just dereference the lpVtbl
pointer and use the function pointer corresponding to the
macro name. This emulates the behavior of a virtual table
and should be just as fast.
@@ -300,7 +300,7 @@
<para>
Since IDirect3D does double duty, each ICOM_METHOD macro
defines both a function pointer and a non-virtual inline
- method which differences it and calls it. This way this
+ method which dereferences it and calls it. This way this
method behaves just like a virtual method but does not
create a true C++ virtual table which would break the
structure layout. If you look at the implementation of these
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